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  1. HK Missiles and Flaming Multiple Units
  2. Scout Move
  3. Necrons: Temporal Snares & Writhing World Scape?
  4. Warhammer 30k Rules for all
  5. Necrons: Tomb Stalker
  6. Gate of Infinity Question
  7. multiplayer games?
  8. Moving on from the table edge, into models...
  9. Quick Landraider question
  10. Rules for Fliers?
  11. Space Wolves FoC question
  12. Scout squad on Land Speeder Storm
  13. Independent Characters and Bestowed Special Rules
  14. Vehicle squadrons and cover
  15. Sanguinary Priest with Assault Squad
  16. Mind Shackle Scarab Hits
  17. Alternative Chaos Land Raider
  18. Sm seige list question?
  19. 4 vs 4 free for all. shooting into combat?
  20. Razorback mounted Tactical Squad?
  21. Fire Frenzy on Chaos Dreadnought
  22. Tynskel's Guide to Interpreting Rules
  23. Apoc rules for Tech Contemptor
  24. Giving the Dark Angels some new options
  25. FAQs - rules etc.
  26. Drop Pod Question - Clarification
  27. Wairthguard Question
  28. Necron: Particle Shredder + Targeting Relay?
  29. Nemessor Zahndrekh
  30. Wound Allocation
  31. IC Question
  32. Tyranid Question
  33. Shooting and Rhinos
  34. SW Rune priest Question
  35. Is Yriel an Autarch?
  36. Help needed: Vehicle: Obscured target, 3+ cover save
  37. skatter
  38. Anrakyr the Traveller and Barges
  39. Chaos Space Marine - Daemon Weapon
  40. Another Noob Question
  41. Deathwind Launcher and Drop Pods
  42. Rules for Custodes and Sisters of Silence???
  43. Blast!
  44. The Illegalities of Nemesor Zahndrekh
  45. grey knight number of attacks
  46. Wording on Servoskull FAQ
  47. Holocaust. Do people ever use it?
  48. catacomb barge question
  49. 40k: 10 things you, wrong
  50. problem with army builder
  51. grey knight question
  52. Space marine leader question
  53. Mindfart - new fliers, old edition...
  54. Inquisitor Hector Rex question
  55. Multi unit charge question.
  56. Translate Feel No Pain
  57. storm talon
  58. Lumbering Behemoth vs. Shaken [New Info]
  59. DKOK Platoon standard?
  60. Dreadnoughts, Rage and BOW.
  61. Bran Redmaw Saga of the Hunter
  62. Space Wolves madness
  63. Flyers and 6th
  64. Necron Deathray
  65. Cryptek tremorstave
  66. Another question re: Necron Death Ray.
  67. Proxies, How Legal?
  68. Wound causing LD tests
  69. cryptek aeonstave
  70. chaos reaver titan rules
  71. SW Chooser of the slain vs Guardsman Marbo rul "He´s behind you"
  72. everliving vs rp
  73. Nob bikers and Battle Wagons Question
  74. Flyers?
  75. New Ruleboook!
  76. Can Court of the Archon be combined with other units?
  77. skyshield
  78. Units with multiple flamer template weapons
  79. Homebrew HQ Question
  80. 6th Edition - Mixed Saves rule WTF?
  81. Canoptek Spyders and Scarabs swarms
  82. Drop Pods and Terminators
  83. Dominate vs. Vehicles
  84. Epidemius and Armour Saves
  85. nob bikers
  86. Ws 0 question
  87. Double Up at 2K Points
  88. 6th ed questions
  89. Grey Knight Unit Powers, Swappable?
  90. Monstrous creatures in 6th
  91. Wraith whip coils vs Pile In
  92. The End of Chaos Daemons
  93. overwatch fire
  94. What is the AP of a Bonesword?
  95. 6th Ed. - Vector Strike and Poison
  96. Flat out movement
  97. Named characters in ally's
  98. What is a character?
  99. Tervigons and gate of infinity+spawn termagants
  100. Psyker and mark of Tzeentch in 6th
  101. Assaulting a Chariot
  102. Challenges
  103. Did the Nemesis Dreadknight get better?
  104. Specialist weapons
  105. CSM Daemon Prince w/ wings is a flying monstrous creature?
  106. Eldar psychic powers - Do they Wwork on DE?
  107. BA libby dread
  108. Can Jump infantry jump over units when charging if they use jump packs?
  109. Allies that don't take up Force Organisation Chart slots
  110. Vehicles and assaults - the WRECK loophole...
  111. Weapon swap
  112. Monoliths and Ordnance
  113. Special Power "axes"
  114. Clairification Howling Banshees Iniative
  115. Can you use Look Out, Sir in the Movement phase?
  116. Sgt. Telion FAQ Question
  117. Pile in after 1st round of combat question.
  118. Nemesis Daemonhammer
  119. Flakk Missiles
  120. Sisters of Battle rules?
  121. 6th Ed Fleet rule clearification
  122. Damage to flyers
  123. 6th auto-hit weapons vs flyers.
  124. Movement - Now Model by Model
  125. 6th and assaulting with beasts
  126. Few Clarification's Needed.
  127. FNP - Works on AP1 or 2?
  128. The Bastion...
  129. Drop Pods and Reserve
  130. Leman Russ Lumbering Behemoth
  131. Orks and Furious Charge in 6th
  132. auto hit verse auto miss
  133. You CAN Have a Fully Reserved Drop Pod Army
  134. Blast missiles with Skyfire?
  135. Reserves Clarifaction for Valkryies and Vendettas.
  136. Tycho as good as he seems?
  137. Wrecked or Exploded
  138. Skimmers coming in from reserve...
  139. Imperial guard and 6th's Power weapons
  140. Couple of questions on Fortifications
  141. red thirst
  142. Vibro-Cannon great AA and light vehicle?
  143. Scarabs as intended?
  144. falling back and overwatch
  145. Eldar Farseer and the 5 powers
  146. Embarked Units Measurements
  147. Death Company Dreadnoughts in 6th Edition
  148. New Tank Hunters + Rending
  149. 6th ed. psykic power questions
  150. shooting and wounds allocation
  151. Hive Tyrant Mastery Level
  152. 6th
  153. Regarding Characters, Axes, Dreadknights and Paladins
  154. Grey Knight Libby
  155. 1 handed weapons
  156. Pf+lc= +1a?
  157. SLightly confused
  158. Maximum Strengths
  159. Hammer of Wrath
  160. Shooting at skimmers
  161. Mixed Saves and LoS
  162. Shooting at flyers
  163. moving fast skimmers
  164. Initiative rounds in assault
  165. fateweaver + csm
  166. Two 6th Ed. quirks
  167. Tyranid Questions
  168. Rules Lawyers unite: A question about Nightvision in 6th!
  169. Deep Strike
  170. Obyron's Cleaving Counterblow in 6th.
  171. 6ed and Bionics
  172. charge through cover OR through difficult terrain
  173. Puppet Master, Skyfire and Flyers
  174. Another Flyer Question
  175. Tyranid Psykers: No catalyst?
  176. Wound Allocation Guide for 6th Edition
  177. assaulting through Cover question
  178. Servo arms
  179. Ork Big Guns
  180. Outflank and Independent character
  181. Looking for certainty for Nemesis Force Swords and Divination "Forewarning"
  182. Skies of Blood + Zooming
  183. Blacksun Filters and Tau Gear (in general)
  184. deploy transports empty?
  185. Psychic Shriek
  186. Can GK Crowe use its Perfect Warrior: Rapier Strike against all characters?
  187. Psychic Powers...
  188. Tyranid characters?
  189. ICs confering rules in 6th Ed.
  190. Flyers and Hover
  191. Look Out Sir! confusion
  192. Outflankers can assault
  193. Mephiston powers.
  194. cover saves
  195. chaos icons
  196. Infiltration
  197. What can a Catacomb Command Barge Take?
  198. sisters of battle
  199. Necrons: Abyssal Staff?
  200. Deep Striking Flying Monsterous Creatures?
  201. Multiple saves
  202. skimmers flatout move
  203. Unusual Power Weapons Discussion
  204. Desperate Allies and Assault
  205. DE Hellions, splinter pod/splinter pistols
  206. Mob rule and leadership modifiers
  207. Where are Vultures "40K approved"
  208. Fearless.
  209. Unwieldy and pile ins
  210. Aegis shield wall + Gun emplacement
  211. Disembarking from a deep striking transport?
  212. assaulting from a storm eagle
  213. About the Death Ray...
  214. Marker light and flyers
  215. PaladinS (Ch)?
  216. DE Ravager Aerial Assault vs Hard to Hit
  217. New rule - Conversions are illegal
  218. Royal Court Question
  219. Signum, Signum, Signum
  220. Vehicles immune to LD checks?
  221. CSM Icon of Chaos and Chaos Daemons
  222. MC's and AP value
  223. deep striking vehicles and disembarking
  224. 6th Ed Cluster Fudge
  225. Furioso Librarian
  226. Rending vs Armor
  227. Howling banshee question
  228. Focus Fire and Precision
  229. DOOMoM question: Psychic Shenanigans
  230. Rapiers (and the new artillery rules) (with bonus Codex Orks!)
  231. Banshees with axes
  232. Proof that Broodlord can use Assail and Shockwave
  233. BA FAQ Clarification
  234. Venerable Dreads
  235. Can a Dread Librarian be used as an HQ?
  236. Arc of Fire Question
  237. Nemesis Greatsword
  238. ASSAULT 6th
  239. Blast Template - Mixed Unit
  240. searchlights on rhino
  241. Beams VS Flyers
  242. Mortis PatternDreadnought rules
  243. 40K 6th Edition MkII - The Ward Breaker
  244. Bionics vs. Powerweapons?
  245. First Blood & Machine spirit
  246. Tau maker lights
  247. Necron Monolith and the heavy rule.
  248. GK vehicles and Psyichic Powers
  249. Psychic Hoods clarification needed, please
  250. challenges in the assault sub phase