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  1. Swarm rules and instant death
  2. Stormtalon Hover Strike + Snap Shots
  3. Space Wolf questions!
  4. question about fliers
  5. crypteks
  6. Hierophant Warp Field
  7. Question concerning Tau and twin-linked weapons
  8. Plague swords and knives.
  9. So when a flyer leaves the board, when does it return? And where?
  10. Allied Chaos Space Marines
  11. Multiple Wound Infantry Models in Assault
  12. Defiler Question...
  13. Forge World IG Question
  14. All Flyer Armies and Reserves.
  15. Heldrake weapon hull or pintle mounted?
  16. Teleport Homer on table?
  17. Clarification of Armor value for wings of a flyer - IG particularly
  18. Shooting From Cover... Into Cover?
  19. Characters and Ordnance weapons in vehicles
  20. How rediculous really is The Tallyman?
  21. Vangaurd, Heroic Intervention question
  22. Dedicated Transport Question
  23. Unit inside buildings taking a wound question
  24. Multiple Acts of Faith?
  25. Dreadclaw Assault Pod. May be seeing a FAQ coming out to bring it in line with RAI
  26. psy power ?
  27. Totally Confused By Attack Bike Bases
  28. Ongoing Reserves with a Webway Portal
  29. Regarding Grenades
  30. Oh Here's a good one. CSM
  31. Deep-striking skimmers rule clarification
  32. force weapons and feel no pain
  33. Grey Hunter question
  34. Apocalypse bunkers: what armor value are they?
  35. Rules for new "Wall of Martyrs" fortifications
  36. Challenge ?
  37. Guardsman Sergeant
  38. Remora help, please?
  39. Slay the warlord and other questions
  40. Zombies and Quad Gun
  41. rules concerning Basilisk and Medusa platforms
  42. Concerning Obliterators and Transports
  43. Can Glaive Encarmines be Power Mauls?
  44. Chaos Lord Deep Strike?
  45. Space Marines as Chaos Space Marines???
  46. 40K BRB verses Dark Vengence MRB
  47. Independent characters joining jetbike/cavalry
  48. Ork Shootas
  49. Template Weapons and Friendly unit
  50. Vehicles and dangerous terrain tests
  51. question about death storm drop pods
  52. IG advisors have to be on the table to reap their benefits?
  53. Shining Spears hit and run?
  54. How do you drop vehicles?
  55. Imperial Armor Aeronautica Dreadclaw question
  56. I can has no assault grenades!! Suggested rules change?
  57. Odd IC Movement Questions
  58. Getting your Imperial Guard Enginseer a transport
  59. Can someone with the new DA Codex answer a question for me?
  60. New Dark Angels Gets Hot! special rule - can't find it.
  61. Falling Back and Sweeping Advance
  62. Can someone help me?
  63. vector strike questions
  64. Grumpy DA codex predicament.
  65. Are tyranid gargoyles and sky-slashers flying creatures?
  66. Fortifications and damage table
  67. Standard of Devastation-Application of Rules
  68. A straight question. Do stasis and rad stack?
  69. DA Dreadnought ML... Flakk?
  70. 2v2 games and allies using tranports
  71. Deathwing assault and turn of arival...
  72. Heldrake Fire Ark - New FAQ
  73. Dark Angel Porta-Rack Q
  74. Codex Chaos - Master of Deception
  75. flamers what can they wound
  76. Caestus and ramming
  77. What is the Actual Range Rule?
  78. discussion on another website posed this queston - can vehicles or walkers man a quad
  79. Attaching multiple HQs with different marks to an unmarked unit
  80. Horus Heresy Moritat
  81. Dumb Ork Question re: Runtherds
  82. Void Dragon Phoenix
  83. Dark Apotheosis - a few Questions about wargear they loose and those that DP can take
  84. How do mortis dreadnoughts work?
  85. Dark Angels Apothecary question
  86. Deathwing Command Squad question
  87. Ezekiel Book of Salvation
  88. Vehicles, Ordnance & 'Heavy Vehicle'
  89. Sixth Edition rules for Sargeant Centurius
  90. Fleshbane and poisoned
  91. Vehicles, Ordnance & the Heavy Vehicle Rule
  92. Monsterous Creatures and Area Terrain Cover Saves
  93. Reserves and dedicated transports
  94. Another DA codex rules question.
  95. Guardian Jetbikes + Warlock in a Kill point game?
  96. Reserves question
  97. Cover save from a vehicle 5+?
  98. Stormraven Skies of blood and zooming ?
  99. IG Hydra & Ageis Defence Line Quad-gun
  100. Smoke Cover Save
  101. upper levels of ruins
  102. Wolf Guard Storm Shield Semantics
  103. Arriving From Reserve
  104. Walkers and Gun Emplacements
  105. Shenanigans with Grenades and Psychic powers and reducing toughness cumulatively.
  106. Grey Knight Techmarine - Using more than 1 grenade on the charge?
  107. Look Out Sir
  108. fast skimmers moving and passengers...
  109. Dark Angel Rules question for command squad
  110. Necron Vehicle Fire Arcs
  111. Dark Angels Rules comment: Allies
  112. Flyer question
  113. Coteaz + Manned guns
  114. Space Marines and Skyfire
  115. Ghost Ark, double base
  116. Can you share a drop pod?
  117. Beasts of War Allies cheese - Denying your own units
  118. Base Size for Eldar Jetbikes?
  119. Do Secondary Objectives count for Warlord Trait FnP?
  120. Where are the rules for Daemon Weapons?
  121. DA terminator champions and standards
  122. DA Deathwing Assault
  123. Vehicles and first blood.
  124. Kor'Sarro Khan and his Chapter Tactics
  125. Using Split fire to destroy vehicle then disembarked unit
  126. Tau Questions
  127. Tervigon arriving from reserve and simultaneous things happening.
  128. Sponsons on Valkyrie/Vendetta
  129. Multiple Combi Weapons?
  130. Legality of Forge World models
  131. Skyshield Landing Pad
  132. Ork Pickups and Vehicles
  133. Auxilary grenade laucher rules?
  134. Feel no Pain and Eternal Warrior.
  135. Night Fighting length
  136. Stacking cover saves?
  137. Split Fire and Assaults
  138. Pile In-Higher Initiative
  139. Feel no pain saves
  140. Assaults and allocating wounds
  141. Ghost Ark/Doomsday Ark and weapon destroyed
  142. Deepstrike misshape/ongoing reserves
  143. Rules for the destroyer tank hunter and knight commander Pask
  144. Vehicles/Titans in cover - 25% of height or of area/mass ?
  145. No models left in base contact after initiative step
  146. killing swarms
  147. Overwatch and Pink Horrors
  148. Wall of flames question
  149. Changeling - Formless horror
  150. Tesla Destructor and the "tesla" rule
  151. Ecstatic seizures
  152. upper levels of ruins
  153. Necron Staff of Light
  154. Techmarines and the Aegis Defense line
  155. Flyer deployment question.
  156. Relentless Termies in 6th
  157. Dark Angels Command Squads
  158. 6 New Missions
  159. Where did I get this idea? (that I swear cost me a game)
  160. Entropic Strike vs Terminator Armor
  161. Daemons , the Quadcannon and the Aegis Defence Line
  162. Chaos Daemons, Monstrous Creatures, Weapons
  163. Zero Initiative
  164. SM Bike Rule Check
  165. Mind Shackle Scarabs vs Murder Sword
  166. Lost Vyper Missions Test Play
  167. Mutating Warpblade.
  168. Old Zogwort
  169. Can you opt not to use a certain (only) close combat weapon in melee?
  170. Daemon's Warp Storm table & Flyers
  171. Named character
  172. Cover Save interveaning models
  173. Overwatch with Rapid fire weapons
  174. shooting from open topped
  175. Baron Sathonyx and 'Master of the Skies' rule when in a non-Hellion Squad
  176. Drop Pod footprint qusstion
  177. Drop Pod footprint question
  178. Nemesis force stave
  179. Barrage - choice to fire indirectly
  180. Daemon Engines, I reakize many of us have been using them wrongly.
  181. Question on Warding Stave clarification.
  182. Necron Ghost Ark, Repair Barge Special Rule
  183. Stormraven question
  184. Helldrake Vs. Aegis w/Quad Gun (or Icarus)
  185. Tau questions
  186. What Does an Iron Halo Cost to Dark Angels Players?
  187. Assaults
  188. Kroot unit type.
  189. Lost Vyper Missions Test Play II
  190. Interceptor and Supporting fire.
  191. Fortune And Allies
  192. Imperial Armour volumes 9 & 10 Badab War faqs / errata
  193. Tau EMP Grenades
  194. Battle wagon orks
  195. Objective placement and order
  196. Counterfire Defence System and Drone Controller
  197. Chariots
  198. Generating psychic powers -when to choose Primaris option
  199. Thallax Cohort Horus heresy units..........
  200. Ethereals power question
  201. Forgeworld Tau Rules
  202. Purifier squad
  203. Krannon the Relentless point cost
  204. Emperor's Champion and Allies
  205. Heldrake double whammy legal?
  206. Army builder and IA1 book
  207. Landspeeders and Deepstrike
  208. Help With Close Combat Question
  209. Vindicare Shield Breaker and the Nova Reactor
  210. Artificer Armor
  211. Multi-Charge Criteria
  212. Independent character and unit points
  213. Ruins bottom floor, 4+ or 5+?
  214. Interceptor =/= Shooting in your own turn?
  215. Soulgrinder Silhouette Question
  216. Tau Sniper Drones
  217. Heralds of chaos
  218. Instant Death and Reanimation Protocols
  219. Might of Titan
  220. Chaos\Demon Tank Rules?
  221. Locator Beacon on a Storm Raven
  222. Armored Company allies
  223. Riptide Hammerhead Conversion Legality
  224. Mark of Tzeentch and Skyshield Landing Pad
  225. Assault Phase Acts of Faith
  226. Independent Characters Joining the Riptide
  227. Dumb question; Ork Nob, Power Klaw
  228. Aegis Defense Line and Enemy Cover Saves
  229. The Summoning
  230. Skyshield landing Pad
  231. Multiple Grenades
  232. Cleansing Flame
  233. Desperate Allies and capturing objectives.
  234. Fluff! BL books vs GW rules and codecies
  235. Skyshield & Assaults (No Room in the Inn)
  236. Invisibility question.
  237. 6E Eldar Codex FAQ updated...
  238. If u have 2 special characters, can u use both warlord traits?
  239. Questions about daemons, icons, banners and instruments
  240. Qucik Tau Questions
  241. Drop Pods & Disembarking?
  242. Tyranid Drop Pods
  243. Initiative and modifiers
  244. Storm Rven gunship
  245. DE Trueborn load out
  246. Various Necron, Chaos, Tau and Grey Knight rules questions
  247. New Eldar Codex = New Eldar Questions
  248. Drop pod and Coteaz
  249. Eldar Hemlock Wraithfighter - Terrify ?
  250. Wraithknight Rule Clarification