ColonelElibas
12-05-2010, 09:27 PM
Headquarters:
Company Command Squad 50 Points
- Colonel Elibas:
+ Power Fist 15 Points
+ Bolt Pistol 2 Points
- Squad
+ Las Pistols
+ Medi-Pack 30 Points
+ Carapace Armor 20 Points
+ Body Guard x2 30 Points
+ Ministorum Priest 45 Points
- Eviscerator 15 Points
[Chimera Transport] 55 Points
Total : 262 Points
Lord Commissar 70 Points
+ Power Weapon 10 Points
+ Carapace 10 Points
+ Melta Bombs 5 Points
Total: 90 Points
Troops:
Veteran Squad 70 Points
- Sergeant
+ Power Weapon 10 Points
+ Bolt Pistol 2 Points
- Squad
+ Demolitions 30 Points
+ Heavy Flamer 20 Points
+ Flamer x2 10 Points
+ Shotguns
- Ministorum Priest 45 Points
[Chimera Transport] 55 Points
Total: 242 Points
Veteran Squad 70 Points
- Sergeant
+ Power Weapon 10 Points
+ Bolt Pistol 2 Points
- Squad
+ Demolitions 30 Points
+ Heavy Flamer 20 Points
+ Flamer x2 10 Points
+ Shotguns
- Ministorum Priest 45 Points
[Chimera Transport] 55 Points
Total: 242 Points
Veteran Squad 70 Points
- Sergeant
+ Power Weapon 10 Points
+ Bolt Pistol 2 Points
- Squad
+ Demolitions 30 Points
+ Heavy Flamer 20 Points
+ Flamer x2 10 Points
+ Shotguns
- Ministorum Priest 45 Points
[Chimera Transport] 55 Points
Total: 242 Points
Veteran Squad 70 Points
- Squad
+ Forward Sentries 30 Points
+ Plasma Gun 15 Points
+ Heavy Bolter 10 Points
+ Shotguns
Total: 125 Points
Veteran Squad 70 Points
- Squad
+ Forward Sentries 30 Points
+ Plasma Gun 15 Points
+ Heavy Bolter 10 Points
+ Shotguns
Total: 125 Points
Fast Attack:
Scout Sentinels x3 105 Points
+ Three Autocannons 15 Points
Total: 120 Points
Scout Sentinels x3 105 Points
+ Three Missile Launchers 30 Points
Total: 135 Points
Total Army Calculation: 1498 Points
I wanted this army to be balanced to kill both walkers and hordes while being able to skitter about the map and cap objectives that aren't in my deployment or in remote areas.
The massive clump that is the Command Squad is designed to deal with pesky space marine tactical squads in Close Combat without killing them outright in one combat. Coupled with the Lord Commissar attatched to any particular squad I want, he makes the squad he is with Stubborn and LD 10. The Ministorum Priests offer re-roll failed to hits when I charge (hopefully re-roll failed to hits using Melta-Bombs as well).
Lemme know what u think.
Company Command Squad 50 Points
- Colonel Elibas:
+ Power Fist 15 Points
+ Bolt Pistol 2 Points
- Squad
+ Las Pistols
+ Medi-Pack 30 Points
+ Carapace Armor 20 Points
+ Body Guard x2 30 Points
+ Ministorum Priest 45 Points
- Eviscerator 15 Points
[Chimera Transport] 55 Points
Total : 262 Points
Lord Commissar 70 Points
+ Power Weapon 10 Points
+ Carapace 10 Points
+ Melta Bombs 5 Points
Total: 90 Points
Troops:
Veteran Squad 70 Points
- Sergeant
+ Power Weapon 10 Points
+ Bolt Pistol 2 Points
- Squad
+ Demolitions 30 Points
+ Heavy Flamer 20 Points
+ Flamer x2 10 Points
+ Shotguns
- Ministorum Priest 45 Points
[Chimera Transport] 55 Points
Total: 242 Points
Veteran Squad 70 Points
- Sergeant
+ Power Weapon 10 Points
+ Bolt Pistol 2 Points
- Squad
+ Demolitions 30 Points
+ Heavy Flamer 20 Points
+ Flamer x2 10 Points
+ Shotguns
- Ministorum Priest 45 Points
[Chimera Transport] 55 Points
Total: 242 Points
Veteran Squad 70 Points
- Sergeant
+ Power Weapon 10 Points
+ Bolt Pistol 2 Points
- Squad
+ Demolitions 30 Points
+ Heavy Flamer 20 Points
+ Flamer x2 10 Points
+ Shotguns
- Ministorum Priest 45 Points
[Chimera Transport] 55 Points
Total: 242 Points
Veteran Squad 70 Points
- Squad
+ Forward Sentries 30 Points
+ Plasma Gun 15 Points
+ Heavy Bolter 10 Points
+ Shotguns
Total: 125 Points
Veteran Squad 70 Points
- Squad
+ Forward Sentries 30 Points
+ Plasma Gun 15 Points
+ Heavy Bolter 10 Points
+ Shotguns
Total: 125 Points
Fast Attack:
Scout Sentinels x3 105 Points
+ Three Autocannons 15 Points
Total: 120 Points
Scout Sentinels x3 105 Points
+ Three Missile Launchers 30 Points
Total: 135 Points
Total Army Calculation: 1498 Points
I wanted this army to be balanced to kill both walkers and hordes while being able to skitter about the map and cap objectives that aren't in my deployment or in remote areas.
The massive clump that is the Command Squad is designed to deal with pesky space marine tactical squads in Close Combat without killing them outright in one combat. Coupled with the Lord Commissar attatched to any particular squad I want, he makes the squad he is with Stubborn and LD 10. The Ministorum Priests offer re-roll failed to hits when I charge (hopefully re-roll failed to hits using Melta-Bombs as well).
Lemme know what u think.