View Full Version : BA 1500 what's most effective?!
Death
12-16-2010, 10:11 PM
Dear, Internet
I have a quandary for you! What BLOOD ANGLES LIST IS BETTER!!!
10 assault squad 235
2x melta guns
power fist
10 assault squad 235
Melta gun
Power weapon
Dreadnought blood-talons 160
Drop pod
Astorath 220
Sanguinary Guard 230
Chapter Banner
Priest 75
jumps
Priest 75
jumps
Dev 145
3x missiles
Lascannon
Dev 145
3x missiles
Lascannon
TOTAL: 1500
OR
10 assault squad 210
Power Weapon
Melta Bomb
10 assault squad 235
2x melta guns
power fist
Dreadnought blood-talons 160
Drop pod
Redeemer 265
Multi-Melta
Extra Armor
Assault terminators 210
2x SS/TH
Priest 50
Libby 100
preferred enemy
Shield power
Predator 135
2xLas Side Sponsons
Predator 135
2xLas Side Sponsons
TOTAL: 1500
What list seems more survivable I have little experience with Land Raiders Not sure how long they last on the field especially when I'm used to using 5 rail guns in my tau army :D
Please Discuss Internet
Thank you
Sanguinary Dan
12-17-2010, 09:48 AM
I would suggest list C. You may have to tweak a few points here and there, but it should be a pretty decent list.
10 assault squad 235
2x melta guns
power fist
10 assault squad 235
Melta gun Add a flamer
Power weapon
Dreadnought blood-talons 160
Drop pod Add extra armor and the heavy flamer and maybe a Locator Beacon for the Pod
Astorath 220
Sanguinary Guard 230
Chapter Banner one power fist and one infernus pistol are a must
Priest 75
jumps
Priest 75
jumps
Predator 135
2xLas Side Sponsons
Predator 135
2xLas Side Sponsons
lowdog
12-17-2010, 01:31 PM
If you are taking jump priests, then I'm not sure you need Astorath. Not that he isn't good, but you are paying points for the ability to take multiple DC squads without taking any DC at all, and points to increase red thirst, which is rendered redundant by the Sang Priests. I'd swap him for Dante to accompany the Sang Guard, or a Jump Pack Librarian with Sword and Shield powers. He can give a cover save bubble to deep striking jump squads and still hit like a truck, and you save nearly a hundred points for those upgrades Sang Dan talked about.
Sanguinary Dan
12-18-2010, 09:09 AM
But don't forget the other main reason to bring Sanguinary Priests... FEEL NO PAIN!
With Astorath turning ~half your army Fearless, having FNP is a must for those time you take those stupid wounds from No Retreat.
Angelofblades
01-03-2011, 04:34 PM
I preder list D instead:
10 assault squad
2x melta guns
power weapon
Melta bombs
5 assault squad
Melta, PW
Razorback, TLAC
5 assault squad
Melta, PW
Razorback, TLAC
Redeemer
Multi-Melta
Extra Armor
Assault terminators
2x SS/TH
Priest
PW
He is WS 5, this should never be wasted
Libby
preferred enemy
Shield power
Predator
2xLas Side Sponsons
Predator
2xLas Side Sponsons
TOTAL: 1500
This way you take more advantage of Shield of Sanguinius, (cover save power) and can extend it to the razor squads too.
Smotku
01-03-2011, 09:49 PM
Not gonna make a list E but just discuss what I have found.
Things I have found to be effecdtive with Blood Angels
Dev squads with 4 ml ...130 points of almost pure win
LRC with Assault squads ...live long and prosper
2 or 3 priests...everybody I play hates 'em and goes out of the way to kill them. Not sure if giving them pw is worth it.
Mephiston...favorite HQ. Not to hard to keep him alive long enough to rape face. He makes the opponent change their game
DC Dread w/ talons and Hflamer...dont use with drop pod, run behind a vehicle..such as a LR..fleet FTW
Sterngaurd with lotsa combi meltas and h flamer....used 'em in drop pods, rhinos and crusaders so versitile
Honor Guard with Dante... various weapon loadouts depending on points but always 2 mg unerring deepstrike allows to get to those annoying artillery pieces and to places they cant rape you next turn.
and for 2kplus battles libby in termy armor w/ ss epistolary upgrade sanguine sword and unleash rage, Priest in termie armor, 6 man assualt termie squad 3 LC and 3 TH/SS all served in a delicous LRC with extra armor and MM.
Things I have had little success with:
Predators in any form ... almost always die before they can do any significant damage
any dread in a drop pod ( except for the time I was allowed to use the FW dreadnaught drop pods)
Razorbacks... dont know why I just cant get these to work
Librarian furioso....to expensive
Death company... to expensive, frequently kited away, die to quickly. cant score. only time I run them is 5 in a rhino so i can has dc dread
vindys...almost always underperform
have not tried Sang guard ( got box and agree that inferno pistol and pfist a must), stormraven,
oh and a question...Is there ever any reason to run tac squads or a generic captain? I cant think of any concievable reason in the BA codex to do so.
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.