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Sandman2663
01-11-2011, 12:22 PM
Question for you, couldn't find the answer anywhere or maybe I did and just need confirmation...

Space Marine list with
Allied WH Elite Inq and Troop IST and
Allied DH Elite Inq and Troop IST

Thanks in advance.

ElCheezus
01-11-2011, 12:41 PM
As long as it doesn't break the normal Force Org, yes, it's fine to use both allies at once as far as I've ever seen.

There is an issue with multiple assassins, though, as it's expressly forbidden to have more than one even with both allies.

Sandman2663
01-11-2011, 12:43 PM
Thanks.
I don't take the Assassin unless I run an HQ Inq Lord. And yes, I know that is one per list.

eagleboy7259
01-11-2011, 04:25 PM
I thought GW said NO to allies when they made witchhunters and demonhunters online pdfs?

ElCheezus
01-11-2011, 04:38 PM
I thought GW said NO to allies when they made witchhunters and demonhunters online pdfs?

Incorrect. Theoretically, that means you have to have the hardcopies instead of just the .pdf to use allies. But I believe GW has explicitly said they weren't revoking the ability to use allies. I'd look it up and link it, but I can't get to their site at work. ::grumble grumble IT sucks grubmle::

Sandman2663
01-12-2011, 06:06 AM
The .pdfs were for the public so GW didn't have to reprint the Codex. They took out the Allied sections because they were getting ready for 2011 Inquisition's updates.

As long as you have the actual codex, you use whatever is in it...only a few more months and then Allies will probably be non-existent. I hope not but...

Daemonette666
01-12-2011, 06:57 AM
The .pdfs were for the public so GW didn't have to reprint the Codex. They took out the Allied sections because they were getting ready for 2011 Inquisition's updates.

As long as you have the actual codex, you use whatever is in it...only a few more months and then Allies will probably be non-existent. I hope not but...
I would hope they were removed from the inquisitorial codexes. I prefer to play an all sisters list with Inquisitorial storm trooper/ Adeptus Arbites (shotgun storm troops) representing inducted forces.

The Grey knights would be too powerful otherwise. Buy up big on Guard, and support with a small strategicl group of Grey knights and inquisitors that bosst the guard. No thanks, I would not play against a force of them - too easy to make a cheasy arm list.

They are going to be fast striking drop and teleport army that uses small drop ships, drop pods, teleporting units, and a limited number of tanks and dreadnoughts. With the current trend, special characters will boost the army to allow special rules, and bonuses that will make them a nightmare to go against.

Daemonette666
01-12-2011, 07:03 AM
Why don't they include Grey Knight Scouts and initiates. They are a space marine chapter. A specialised one that battles daemonic incursions, but they still need to replentish their ranks, and get those initiates blooded and experienced in battle some how. They could lower the cost of some of the troop types for Grey Knights, and give them some flexability with snipers with daemonic killing rounds, etc.

Just a thought. LOL

dannyat2460
01-12-2011, 07:03 AM
Question for you, couldn't find the answer anywhere or maybe I did and just need confirmation...

Space Marine list with
Allied WH Elite Inq and Troop IST and
Allied DH Elite Inq and Troop IST

Thanks in advance.

No you cant use both inducted WH & DH with marines or guard its one or the other you can induct WH into a DH army or vice versa but not both into the others

Tynskel
01-12-2011, 09:29 AM
Why don't they include Grey Knight Scouts and initiates. They are a space marine chapter. A specialised one that battles daemonic incursions, but they still need to replentish their ranks, and get those initiates blooded and experienced in battle some how. They could lower the cost of some of the troop types for Grey Knights, and give them some flexability with snipers with daemonic killing rounds, etc.

Just a thought. LOL

it is quite possible that the grey knight training, when completed, places you directly into the power armor.
Grey knights are better than your average bear-- it is possible that their 'scout' training is more rigorous. Also, since grey knights generally do not infiltrate (that's the inquisitor's henchmen job), scout training maybe skipped.

Tyrsday
01-12-2011, 09:44 AM
Games Workshop posted in the What's New Today section for whenever they put up the online pdf's that the new online ones did not overrule the old hard copy ones, so allies are still in. At least until the new codex.

plawolf
01-12-2011, 10:12 AM
Scouts are in effect WIP marines. Not good enough to be full marines, but capable enough to be useful, so are often sent out to help and to help with their training.

Grey Knights take their never having had a single member turned status extremely seriously. Consequently, they would never risk sending Grey Knights out into the field to face daemons until they are absolutely sure there is no risk of corruption. By the time new recruits have reached that level, they would qualify as full fledged battle brothers.

Simply put, GKs are not sent out until they are ready, but by the time they are ready, they are not scouts any more.

That's the fluff explanation, the game play reason is that with IST and henchmen, the Daemonhunters codex already have the cheap(ish) 4+ save infantry option covered, so there was no need to add another entry for pretty much the same points, with similar weapons that perform the same job.

thecactusman17
01-13-2011, 12:55 AM
On the chance you think this is how it actually works, you are wrong.

There are three types of allies:

"Detached" Allies: This is a special detachment force that can be inserted into some legal force organizations. It is comprised entirely of units (not including Heavy Support or Named Special Characters) unique to that codex, including Inquisition-specific forces such as Inquisitional Storm Troopers. Even if units share the same name, each unit from a codex is considered specific to that codex and gets no benefit in rules, options or abilities from a similarly named unit in another codex (such as Inquisitors, Priests, and Inquisitional Storm Troopers). This is the only way to include units in power armor in a normal game of 40k when playing as Imperial Guard. Normal unit selection restrictions apply. If you are playing this, you may not include any unit that says you can use it in "A Daemonhunters/Sisters of Battle/Witch Hunters army" in a Detached Allies selection. X Hunters detached allies selections can always be used in an army that already includes Y Hunters detached allies.

Inducted Imperial Guard: These are units chosen from Codex: Imperial Guard per the list in the hunters codex, and the list as updated in the GW FAQs. If you include any units from Inducted Imperial Guard, you may not choose to also take Space Marine Allies. You may not include IIG in your selection for Detached Allies.

Space Marine Allies: These are units chosen from Codex: Space Marines per the list in the Hunters codex, and the list as updated in the GW FAQs. If you include any units of Space Marine Allies, you may not include units of Inducted Imperial Guard. You may not include SMAs in your selection for Detached Allies.

Flammenwerfer13
01-14-2011, 06:29 PM
No you cant use both inducted WH & DH with marines or guard its one or the other you can induct WH into a DH army or vice versa but not both into the others

Read both of GW's FAQ's for WH's and DH's. They state you can allie both forces to the same force. As the first poster stated as long as you remain with in force org your good to go.

As for the PDF thing, no allies are still here to stay and will be for a while to come.