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View Full Version : Expanded Unit & Force Lists : New Marine Units, Tyranids, Squats



Commander Dante
01-28-2011, 07:04 PM
These are all units which I have been able to incorporate in my Space Hulk games, which adds a lot of fun and variety to the Space Hulk universe.

They have all been play-tested, and I hope you enjoy adding them into your own games.

New Marine Units:
http://www.scribd.com/doc/49601116/Marine-Extended-Force-List

Tyranids & Bio-constructs:
http://www.scribd.com/full/47752685?access_key=key-1z2g69jsakfv4yy2f95g

Imperial Squats:
http://www.scribd.com/full/47752589?access_key=key-4x0vxbhrnh8izah7u7v

Long live Space Hulk!

Commander Dante
02-26-2011, 11:49 AM
The Marines document has been updated.

Commander Dante
03-16-2011, 03:54 PM
I have scanned into PDF the Tyranid Deathspitter Template which players will need for the Tyranid rules for Space Hulk listed above.

http://www.scribd.com/doc/50893333/tyranid-template



Simply print the template, and affix to medium weight board (available from your local hobby store usually).

This template is used to assign hit locations for the Deathspitter weapon.

Each time a Deathspitter is fired, the bio-mass projectile of volatile acid creates D6-3 additional splatter hits on or around the target. Use a D12 die to determine hit locations as per template.

It is a powerful weapon, capable of killing multiple enemies in a single shot, and even hitting around corners with the splatter effect.

Deathspitters take 1AP to load, 1AP to fire (may not move & load, but may move & fire). These rules are taken as directly as possible from the original Advanced Space Crusade game.

Tyranid models with Deathspitter cannon are OOP, but are often available on ebay or craigslist.

Devour and reproduce!