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WereWolf_nr
04-08-2011, 12:13 PM
Corteaz

Vindicare Assassin
Callidus Assassin

Inq. Henchmen (Crusader x4, DCA x5, Banisher w/ Eviscerator x1, Arco Flagellant x2)
Inq. Henchmen (Crusader x4, DCA x5, Banisher w/ Eviscerator x1, Arco Flagellant x2)
Inq. Henchmen (Crusader x4, DCA x5, Banisher w/ Eviscerator x1, Arco Flagellant x2)
Inq. Henchmen (Crusader x2, Jokaero x1, War. Acolyte w/ meltagun, carapace x3, War. Acolyte w/ storm bolter x5) and Chimera

Stormraven (TL Lascannons)
Stormraven (TL Lascannons)
Stormraven (TL Lascannons)

Total 1799

Ok, I understand that the jury is still out on whether Corteaz's henchmen qualify as the 2 troops minimum but I am running with it for now. It is meant for the Inq. Henchmen to load up in the Stormravens to crack the transports open and for the henchmen squads to finish off the infantry. The 4th henchman squad and Corteaz ride in the Chimera and use its fire ports for specialist fire (meltas + jokaero vs vehicles, stormbolters vs infantry) or grabbing objectives.

My goal is to make something workable that still is a primarily Inq. force.

My questions are:
What to do with the last 50 pts?
Any glaring weaknesses?
Improvements to the kit on the stormravens?
Any tweaks to the composition of the squads?

DarkLink
04-08-2011, 02:41 PM
Take TL Assault Cannons on the Storm Ravens. They're actually better in pretty much every way than a TL Lascannon, other than the shorter range. And since a Storm Raven is a transport with a few other short range guns and is immune to melta anyways, might as well keep within 24".

Bean
04-09-2011, 10:36 AM
As Darklink says, Assault Cannons on the Storm Raven--also, Multi-melta not heavy bolter, in case you were wondering.

Drop the Callidus--she's not worth it. Instead, use those points to buy a back-court shooty Henchmen unit: two Jokaero and two Heavy Bolter servitors in a Chimaera come in at 145 points--the same cost as the Callidus and much more valuable. 40 of your the remaining 50 points buys them an inquisitor with a Hellrifle (to keep the Servitors from mind-locking--also, the Hellrifle's pretty reasonable).

Ten points left buys some minor upgrades on something--maybe an H/K missile for the back-court chimaera, maybe.

Alternatively, drop the 40 point inquisitor, buy another heavy bolter servitor for the back court rhino, put Coteaz in that one, and a second Jokaero in the specialist chimaera--the second Jokaero substantially improves the output of that inconceivable customization rule, without making it bad. Also, another heavy flamer never hurts.

WereWolf_nr
04-11-2011, 10:58 AM
Thank you guys for the help. I think I will take the 2nd Jokaero and leave Corteaz in the back court. I'll let you know how this works as soon as I get some stormravens.

wittdooley
04-11-2011, 11:43 AM
So... would it be at all viable to run 5 Psykers, 2 Jokaero, and 3 Plasma dudes in a chimera? I was bouncing the idea around, and it seems to me like that little bundle of death would be pretty nasty at a mere 200 points....

Lemt
04-11-2011, 03:39 PM
Corteaz

Vindicare Assassin
Callidus Assassin

Inq. Henchmen (Crusader x4, DCA x5, Banisher w/ Eviscerator x1, Arco Flagellant x2)
Inq. Henchmen (Crusader x4, DCA x5, Banisher w/ Eviscerator x1, Arco Flagellant x2)
Inq. Henchmen (Crusader x4, DCA x5, Banisher w/ Eviscerator x1, Arco Flagellant x2)
Inq. Henchmen (Crusader x2, Jokaero x1, War. Acolyte w/ meltagun, carapace x3, War. Acolyte w/ storm bolter x5) and Chimera

Stormraven (TL Lascannons)
Stormraven (TL Lascannons)
Stormraven (TL Lascannons)

Total 1799

Ok, I understand that the jury is still out on whether Corteaz's henchmen qualify as the 2 troops minimum but I am running with it for now. It is meant for the Inq. Henchmen to load up in the Stormravens to crack the transports open and for the henchmen squads to finish off the infantry. The 4th henchman squad and Corteaz ride in the Chimera and use its fire ports for specialist fire (meltas + jokaero vs vehicles, stormbolters vs infantry) or grabbing objectives.

My goal is to make something workable that still is a primarily Inq. force.

My questions are:
What to do with the last 50 pts?
Any glaring weaknesses?
Improvements to the kit on the stormravens?
Any tweaks to the composition of the squads?

I'd cut the Banishers and Flagelants. Instead, get Warriors with Meltaguns and Meltabombs. That will make the unit much better at cracking transports and destroying vehicles. On the assault, you will deal 4-5 wounds to the average MC, counting the meltaguns shooting too, and thanks to the Crusaders you'll take 0-1 wounds yourself.

Hive Mind
04-11-2011, 04:07 PM
I can't say I'm a fan of them cutting the 0-1 rule for Assassins.

WereWolf_nr
04-11-2011, 04:24 PM
I can't say I'm a fan of them cutting the 0-1 rule for Assassins.


Well, it's 0-1 of each type now. So no Vidicare spam, but mixed forces are go.


I'd cut the Banishers and Flagelants. Instead, get Warriors with Meltaguns and Meltabombs. That will make the unit much better at cracking transports and destroying vehicles. On the assault, you will deal 4-5 wounds to the average MC, counting the meltaguns shooting too, and thanks to the Crusaders you'll take 0-1 wounds yourself.

I was actually talking to someone in person about cutting the Flagellants. Banishers I want to keep just in case I end up in h2h w/ walkers or mcs and for the fluffy goodness of daemon hunting in the Emperor's name.