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Prometheus
09-10-2009, 01:57 AM
The only part I saved from this Campaign was the "fluff", but all its missing is the map (anywill do) and the basic idea that armies move from one point to another (a node campaign) and gain control over the terriroties they occupied until another army moves in and fights them for one (or more) of those territories
The Gila Prime Campaign

In the past, the planet known as Gila was considered to be one of the best kept secrets in the entire Ultima sector. Its capital city Gila Prime, never known for its size, was one of the fastest growing cities in the entire sector. Cultivated for centauries by wealthy nobles and trade merchants for use as a vacation destination, the planet grew both in populous and beauty. Already renowned for its diverse and beautiful landscapes, Gila was seeded with a plethora of foreign planet life by those who could afford to re-create a small section of their home world outside the windows of their summer homes. But now all that has changed.

Approximately 80 years ago the planet of Gila fell to the invading Ork Waaagh of the Overfiend of Octarius. Usually well guarded from attack by several nearby planets and their impressive defense systems, not to mention it’s own orbital defenses, Gila was taken by surprise. While awaited the Orks, coming from nearby planet: Rigant, the defensive were surprised from behind by other Orks on there route to join the growing Waaagh. Within a matter of days the population of the entire planet had been enslaved or killed and Gila would never be the same again.

The Orks had not controlled Gila since its inception into the Imperium during the time of the Great Crusade. Lead by their Primarch Jaghatai Khan the White Scars chapter of the Space Marines had purged Gila of the Orks millennia ago. It would seem that time enjoys a bit of repetition, for only a decade ago the White Scars again liberated Gila from the Orks.

Since the cleansing of Gila the planets has attempted, with minimal success, to return to its former glory. Many noble families and merchants chose not to return to the planet, leaving their ruined mansions behind in an effort to escape all the horrible memories. The Ork invasion and subsequent removal also stripped Gila of much of its beautiful flora. The small population that remained on Gila has been attempting to recreate the peaceful landscape that war destroyed.

This had been the story of Gila, a once proud planet now nothing more then a shadow of its former glory, until recently. Stationed in the capital city of Gila Prime to oversee the reconstruction a small unit of Adeptus Mechanicus, along side a platoon of Imperial Guardsmen, have gone missing. It has been 6 months since the last communicate with either unit and it is assumed that they are dead. It is your mission to find out why.

Mission: Gain control of the board by taking over territories. Each territory is worth Strategic Points. The winner is the person with the most SP at the end of the campaign.

Army Specific Orders:

Space Marines: Once the drop pods make planet fall, secure the landing zone. Move out and locate any surviving member of the Adeptus Mechanicus unit. The Imperial Guard platoon is not a priority. If you encounter hostility engage and destroy it.

Imperial Guard: The Commissar orders are to investigate the disappearance of your fellow guardsmen, and if they are found to have abandoned their post they are to be shot. Any Adeptus Mechanicus that are found are to be detained for questioning.

Inquisition: An Imperial investigation will be held as to the true nature of the disappearance of the units stationed on the planet Gila. The taint of chaos is likely to blame. Purification of this entire planet may be required. The Emperor Protects.

Eldar: It is not our intent to interfere with the younger races or their mission however we can not allow the fallen members of our race to gain control of yet another world and we must do everything we can to stop them before more souls are lost.

Tau: As the diplomatic relations with the Gue’vesa continue on planet TG-578.93 (also called Gila by the war like Imperials) it has come to the attention of the stealth ship located in orbit that other ships have docked recently above this planet. It would seem that the talks must be better guarded then previously thought.

Orks: Day tauht day gots us allz, butz day diduntz! Weeza b sneeeky! Weeza gonna gitz dem bak! Weeza madd! Weeza gonna makz dem pay! Alla demz!

Dark Eldar: It was slaves we came for, but what we found is so much more delicious.

Chaos: The warp swells with anticipation of the blood and pain that will be felt on this insignificant planet. Glory be to Chaos. For many shall die and many more shall suffer.

Tyranids: Consume. (Territories that is.)

Necron: (The Deceiver) It amuses me to watch these mortals dance around like puppets on so many strings. All one has to do is cut those strings and watch them fall. It is even more amusing to harass them as they plummet to their inevitable demise.