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View Full Version : Imperial Guard 2k for funsies...but ill probably try using it competitively anyway ;)



Sonikgav
04-04-2012, 04:37 PM
I love some of the IG tanks, specifically the Bane Wolves and wanted a Mechanised army that didnt include Leman Russes for once so here goes.


Company Command Squad - 50

Veterans + 3 Flamers, 1 Missile, Chimera - 155
Veterans + 3 Flamers, 1 Missile, Chimera - 155

Bane Wolf x2 - 260
Bane Wolf x2 - 260
Bane Wolf x2 - 260

Griffon x3 - 225
Griffon x3 - 225
Medusa x3 - 405

Total - 2000

Very simple plan. A hunting party style. The Enemy either sees the Artillery and hides in cover, where the Wolves move in to finish em off, or the Wolves flush em out into the barrages. Annihilate everything before it gets too close and if they get too close to my troops i open up with Flamers from the top hatch. Command squad can just die i guess ;).

Im kinda thinking of switching one of the Bane Wolf units into a Devil Dog unit, saves me 20 points (probably put Sniper Rifles on the Command Squad) and adds a little more direct Anti Tank instead of the more chancy stuff with the Medusas.

I just cry that this may cost me over £500.

Sonikgav
04-15-2012, 03:10 PM
Upon a little testing i think its going to need a little more direct Anti-Tank. Relying on the Medusa and Rockets isn't enough.

Company Command Squad - Sniper Rifles x4 - 70

Veterans + 3 Flamers, 1 Missile, Chimera - 155
Veterans + 3 Flamers, 1 Missile, Chimera - 155

Armored Sentinel x3 - Las Cannons - 210
Bane Wolf x2 - 260
Bane Wolf x2 - 260

Griffon x3 - 225
Griffon x3 - 225
Medusa x3 - 405

Total - 2000

I was considering normal Sentinels, to Scout and Outflank but i think the extra Armor 12 targets might keep some firepower away from my Artillery.

Flammenwerfer13
04-19-2012, 08:33 PM
Upon a little testing i think its going to need a little more direct Anti-Tank. Relying on the Medusa and Rockets isn't enough.

Company Command Squad - Sniper Rifles x4 - 70

Veterans + 3 Flamers, 1 Missile, Chimera - 155
Veterans + 3 Flamers, 1 Missile, Chimera - 155

Armored Sentinel x3 - Las Cannons - 210
Bane Wolf x2 - 260
Bane Wolf x2 - 260

Griffon x3 - 225
Griffon x3 - 225
Medusa x3 - 405

Total - 2000

I was considering normal Sentinels, to Scout and Outflank but i think the extra Armor 12 targets might keep some firepower away from my Artillery.

Try this


Company Command Squad - Plasma Guns x4, Officer of the Fleet, Chimera ML/Hull mounted HF- 195

Veterans + 3 Plasma Guns, 1 Lascannon, Chimera ML/Hull mounted HF- 190
Veterans + 3 Plasma Guns, 1 Lascannon, Chimera ML/Hull mounted HF- 190
Veterans + 3 Plasma Guns, 1 Lascannon, Chimera ML/Hull mounted HF- 190
Devil Dog w/ Hull mounted Multi Melta snd Smoke Launchers - 140
Devil Dog w/ Hull mounted Multi Melta snd Smoke Launchers - 140
Bane Wolf x2 w/ Hull mounted HF - 260

Griffon x2 w/ Hull mounted HF - 150
Medusa x2 w/ Hull mounted HF - 270
Medusa x2 w/ Hull mounted HF - 270

Total - 1995

Spread the points around and avoid the horrible squadron rules.