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View Full Version : 2K competetive BA



Tacoo
03-28-2010, 09:12 PM
rechlusary w/ PF-145
librarian w/ unleash rage, blood lance, jump pack-125
honourguard w/ chapter banner,2xPF, 2xPw- 210
-razerback, extra armour, dozerblade-75
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2x sanguine priest-100
Furiso w/ blood claws, extra armour-140
-dropod -35
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10x asm w/ PF-215
9x asm w/ 1x melta, PF, no jp-207
--rhino extra armour, dozerblade-35
9x asm w/ 1x melta, PF, no jp-207
--rhino extra armour, dozerblade-35
5x asm w/ no jp-90
-rhino-15
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dread w/ 2xtled autocannons-120
dread w/ 2xtled autocannons-120
dread w/ 2xtled autocannons-120

i still think this list needs alot of work, but basic is that the dreads set back and open up transports, a dread will dropdown in the rear that will need to be delt with or it will eat alive alot off squads, meanshile 2 rhinos and razerback flatout towards enemie and pop smoke with the jump pack squad behind the razerback blockade.

Supper chappy goes with honourguard, and priest in the rhinos. super chappy squad assaults the more threatning things with honourguard, hopefully killing it, while rest just cause general havoc

This probably wont score up to great though, im going to work on a List more with BA advantages, like fast vindicators, and fast razerbacks flying out of melta range of ur opponent while firing las/plas turret back at them in response, sorta like a slower, more resiliant DE

Tynskel
03-29-2010, 12:14 AM
hmm.

Fast tanks makes this decision difficult... but I think taking extra armor off the Rhinos to give the Assault squad sgts infernus/plasma/hand flamer pistols might be worth while.