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Masterowen45
04-25-2010, 02:51 PM
HQ
SWARMLORD
280

PARASITE OF MORTREX
160

ELITE
HIVEGUARDx2
100

HIVEGUARDx2
100



TERMAGANT BROODx10
50

TERMAGANT BROODx10
50

TERVIGON
160
Scything Talons
Catalyst
180


TERVIGON
160
Scything Talons
Catalyst
180

FAST ATTACK
HARPY
160


HEAVY SUPPORT
TYRGON
200
Adrenal Glands
Prime
250


1510

just using the high toughness creatures to overpower the enemy, the army creates a lot of creature such as the tervigons creating termagaunts, the parasite creating rippers, and very rarely the harpy creating spore mines.

C&C welcome

blackarmchair
04-26-2010, 09:42 AM
Seems like this army would hit pretty hard...in terms of pure kill power you're set.

The only "worry" you might want to consider is scoring. If I played this list my first targets would be the 20 Termagaunts and the Tervigons. Once those were gone (not that hard to kill) you'd be unable to win 66% of the games 40k has to offer.

I'd consider something for holding points, shooty warriors for example...

Masterowen45
04-27-2010, 08:24 AM
ok gone with a change getting rid of some units such as the harpy which is just going to get shot down along with the parasite ( i know i could put him with some harpies but they aren't that great) and he is only T4 so can easily be taken out. I also got rid of the swarm lord and got a regular hive tyrant instead, giving him some guard which should protect him (if he is a independent character and joins the unit, hopefully the FAQ will agree when it comes out.) The doom is also pretty good and cheap so thought i would add him.

HQ
HIVE TYRANT 170
Armored shell
Old Adversary
Devourer with brain leach worms
240

TYRANT GUARDx3
180

ELITE
HIVEGUARDx2
100

HIVEGUARDx2
100

DOOM OF MALAN’TAI
90

TROOP
TERMAGANT BROODx10
50

TERMAGANT BROODx10
50

TERVIGON
160
Scything Talons
Catalyst
Toxin Sacs
Adrenal Glands+10
200

TERVIGON
160
Scything Talons
Catalyst
Toxin Sacs
Adrenal Glands
200

HEAVY SUPPORT
TYRGON
200
Adrenal Glands
Prime
250


1460

C&C welcome

Tynskel
04-27-2010, 12:05 PM
Personally, I don't like 2 Tervigons, diminishing returns. So in dropping the second Tervigon...
+240 points

90 Biovore Brood
2 Biovores

130 Warrior Brood
4 Warriors, Barbed Strangler

15 points to give the Tyrant Guard Lash Whips. That way, almost everyone fighting the Tyrant's unit will be Initiative 1.

use the last five points however see fit-- scything talons to the Tervigon, or another gaunt...

These adjustments will add some serious firepower, and enhance what you have.

Masterowen45
04-29-2010, 03:51 AM
With changes:

HQ
HIVE TYRANT
Armored shell
Old Adversary
Devourer with brain leach worms
240

TYRANT GUARDx3
Lash whips
195

ELITE
HIVEGUARDx2
100

HIVEGUARDx2
100

DOOM OF MALAN’TAI
90

TROOP
TERMAGANT BROODx10
50

TERVIGON
Scything Talons
Catalyst
Toxin Sacs
Adrenal Glands
200

WARRIOR BROODx4
Barbed Strangler
130


HEAVY SUPPORT
TYRGON
Adrenal Glands
Prime
250

BIOVOREx2
90

1495