Originally Posted by
Culven
If the Ruins were only defined as Difficult Terrain (which is the default), then the DE player was correct. If there is no LOS, then they couldn't be shot. However, Assault doesn't require LOS, so assuming that the Difficult Terrain test was high enough to make base contact, the Dark Eldar could indeed charge. Also, a Dangerous Terrain test would only be needed if the Ruin had been defined as Dangerous Terrain (which isn't typical).
If the Tau player is unhappy with this, then next time they play, they need to make sure the effects of the apparently solid walls is defined as Impassible Terrain.