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+1 Armor, anyone in base loses STR bonuses from weapons and gains Strike Last
+3 Attack Sword (I don't have my book in front of me, if too many points then the +2 Weapon)
Shield
Mounted (Flying Mount
I prefer a hard ward save over Shroud, but your opponents don't take sniper spells or make regular use of the Shard, it's a good choice. I would opt to take Shroud in a mage Lord, a combat Lord needs the extra durability that Armour of Destiny/Talisman of Preservation offers.
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Alternativly, you could make this a Strigoui Ghoul King, with everything above except the armour and Shield. Exchanging for a 2+ ward save from flaming. Either Mounted on a Terrorgeist or with the flying power.
Ghoul Kings are not worth their points. Their main gimmick is their Terrogheist mount, which is pointless as you can field it in Rare without eating Lord allowance (ie all of it). A normal Vamp Lord has better options and rules.