It always makes me smile when this topic comes up, GW must be the only company in the world who make a big deal about one of their ranges of products, and then deny the players their use in...
Type: Posts; User: rxcky
It always makes me smile when this topic comes up, GW must be the only company in the world who make a big deal about one of their ranges of products, and then deny the players their use in...
Tomb Blades are a waste of time, they look awesome but they die far too easily. The problem is that you can only have 5 in a unit, they will get shot to ?*&$, and they take up a fast attack slot...
Obviously start with what you've got and go from there, it's the way it should be. Necrons are a trial an error army I found, there's so many combo's you can push out with them, it's what makes them...
These are NICE!! Please tell me they will be available somewhere to buy???
I like it, been toying with a Iron clad spam list myself and this is pretty close to what I would go with. I'm not sure why your taking so many troops though, 6 troop choices is a lot and they will...
Ah, got you, ok so you are half way there to what I would go for as for those guys. My Necron list doesn't change much now as it seems to work quite well, here it is:
HQ:
Zahndrekh on a Barge =...
The Barge and the Scythe should be the first things you build, then if you have the cash go and buy some more :) I run 3 scythes and 3 barges with most of my Necron lists, they are awesome. I would...
Agreed on the bikes thing, they seem to be pretty lethal on bikes but in the hands of troops they seem to lack the punch that you expect from these weapons. I used to be a big fan of the Sternguard...
This is one of those situational one's I guess, If I want to keep them back I'm gonna go with the T/L, if it's more of a city fight environment I will go with the Las and Plasma, going to try them...
Thanks man, Fluffy and reasonably competitive is what I'm going for, as for the skyshield's "changes" cough cough, I wouldn't see me taking this list to a tournament as it would likely get humped,...
I'm just hoping for some characters and some variation in the army that sets it apart from the standard codex, nothing crazy just something that suits the fluff but also makes them seriously...
To be honest the troops are there to hold objectives and that's pretty much it. The re-roll on the Las Cannon means those babies will more often than not hit and likely do the damage I want them to...
Balls, I knew there was a reason I had an extra tactical squad in there the first time I did this list, totally forgot about that. I can take the allies though, as long as I meet the minimum primary...
Can only fire two Hellstrikes, as per flyer missile rules, but could still fire everything else. As for Machine Spirit, I think we can safely assume that's Power of the Machine Spirit.
So I've been toying with the idea of a Big Guns themed Iron Hands list for a while now and have finally put it down on paper. I wanted to take advantage of the double force org at 2000 and also...
Hellstrike Missiles are Guard things that usually come on a Valkyrie, assuming they don"t go and change the profile. 72 range, str 8, ap 3, Ordnance, 1 shot. Liking the independent turret rules,...
Forgive me for chiming in here but I thought the extra hits only apply to Very Bulky and bigger, Terminators are just Bulky so you wouldn't get any more extra hits than normal?
That being said...
I have run Ultramarines with Grav Cannon/Amps and Tigerius in a Lanraider, turn one you can pretty much get yourself in position to hit most things. Add in the fact that you will have re-rolls to...
If I may offer my 10 cents, I just finished my Iyanden list recently and haven't lost a game with it yet, its based on 2000 pts but can be brought down to 1850 without the flyer.
HQ
2x Spiritseer...