Well this clears up quite a bit, though there are some rather odd decisions. There are quite a few differences between the images posted and the pdf though.
Personally I'm most happy to see that...
Type: Posts; User: Magos Bellum
Well this clears up quite a bit, though there are some rather odd decisions. There are quite a few differences between the images posted and the pdf though.
Personally I'm most happy to see that...
Don't forget that the Aquila also allows the bearer to re-roll one failed leadership test per turn, it's not just a preferred enemy bubble.
Conspiracy theory time!
Who gets daemonology was left purposefully vague and the faqs delayed to force the community to playtest it in the most extreme ways, so that it can be balanced (probably...
Well, the number of psychic powers a psyker has is based on the psyker's mastery level (usually ML + 1, or + 2 with a force weapon), so the number of powers that can be cast is based on the mastery...
Pages 138 and 140.
It's all but stated outright in HH:3 Extermination, in the Raven Guard background section that the Charchardons are the successors of 19th Legion units that were effectively exiled from the legion...
Back to the topic at hand, I feel like the biggest loser in 7th edition will be the person without a good gaming group. There are simply too many different ways to play now (which has its good points...
Quote from page 37 of the Rulebook, under the Gets Hot and Rerolls subheading, "it may also re-roll Gets Hot results of 1 for weapons that do not roll To Hit."
Please try reading all the rules.
It was a set cost of 20 points for the command squad, and included the commander, veterans and any attached advisers.
It appears you need to look at Heavy Weapons teams a bit more. With Ld:7 they are a terrible target for orders, because they will fail half the time, and 3 BS:3 Heavy Bolters with ignores cover kills...
You know, you could do me the courtesy of quoting me, if you want to twist my statement. For a tallarn supplement, or a mordian supplement, they would have to make an entire set of plastic kits,...
Which would be all well and good, but we aren't in 5th edition anymore, and the IG codex on it's own was nothing exceptional in 6th edition, especially compared to Eldar and Tau. By your logic, the...
I actually agree with most of what you said, but this is painful. Every single unit, and most of the characters that were removed have models. In fact, most of these models have existed for well over...
So in other words, what you are saying is that AM is terrible on it's own, and requires allies to make it good. Well, some of don't want to pay extra to have a decent game, especially when that extra...
Ask yourself this, how many characters who were not included in a codex or supplement have been released by dataslate thus far. I can only think of two (Cypher and Be'lakor) though I don't pretend to...
May I point out that this isn't a thread about tyranids? Take your complaining elsewhere please, there is enough on topic complaining in this thread already.
Given that Thudd Guns and beast killer shells aren't even in the codex and never were, I don't see how they are relevant here. The basilisk was terrible in the previous codex, so keeping it is only...
Going from the leaked point values, the cost of my (1500) army increased by 10%, while losing what my opponents considered it's most dangerous unit (the colossus) and every unit except Pask in an...
The hull Heavy Flamer on a standard (generally one with an infantry squad, and not some command or specialized unit) Chimera is more of a defensive tool than an offensive one. Especially against non...
Storm of Chaos as it should have been?
Regardless, thanks for the detailed information. This sounds like it will be very interesting at the very least.
Very impressive paintjob! Though they seem to have a rather large number of Imperial symbols for Ad-Mech.
Is it just my imagination, or has the titan techpriest failed to come over to the new site?
There is a chaos vehicle one, but I don't think it would work very well for infantry. A conversion is probably the best way to go.
If you are not opposed to using metal models, the Witch Hunter Henchmen make good (thought rather expensive) bases for astropath conversions.
The Inquisitor Lord is required to have 3 henchmen and he does, 2 mystics and a hierophant.
The hunter-killer missiles are probably a waste. Everything that has them will almost always have...