Really? Nobody else is going to say it? Alright, fine:
Space Marine II: Deathwatch.
Come on, it makes perfect sense. Ultramarine captain proves himself to be both demonstrably badass AND has...
Type: Posts; User: The Defenestrator
Really? Nobody else is going to say it? Alright, fine:
Space Marine II: Deathwatch.
Come on, it makes perfect sense. Ultramarine captain proves himself to be both demonstrably badass AND has...
PP uses this mechanic as a method of balancing casters while still allowing some to be mechanically superior to others. After all, no one wants their very characterful, army-defining heroes to be...
I agree, drilling out barrels is right up there with mold lines in my books; another small detail that just bumps the quality of the model up that extra notch. Don't forget the little assault cannon...
I'm glad you mentioned that DrBored; it seems to me (and it sounds like it does to you too) that it's so incredibly ***-backwards for them not to have simply worded the jetbikes to same way as the...
It's like somerandomdude said: there are only 2 logical interpretations as the rules are written. Either it's a straight line drawn the shortest distance between the start and end points of the unit,...
lascannon: 11% chance to pen (if you're BS4)
assault cannon: 14.8% chance to pen (if you're BS4)
TL lascannon: 14.8% (BS4)
TL assault cannon: 19.75% (BS4)
I'm sorry to say DarkLink is correct. While it may *sound* counter to the intent, it's a pretty cut and dry rule. I think this is the case simply because there's no clear-cut 3rd category for those...
I think you're both saying the same thing here:
you buy 3 units of termagaunts. This allows you to buy 3 tervigons which are troops, and take up troop slots on the FOC. Straight forward, yes?
...
I hadn't thought about this..... I'm tempted to say Incubi with a pain token, simply because they can withstand non-power weapon attacks the best when toughness doesn't factor. The rerolled 4+ invuln...
I agree that shooting from raiders is a tough proposition. To be fair, 24" threat (6" move and 18" shoot) from blasters and shardcarbines isn't horrible, but more to the point I think any sort of...
The phrases "may take" and "always fires with" are not mutually exclusive. You have a choice whether or not to buy bastion breachers; if you do, you must always use them.
I know most people only...
Let's look at it a different way: how often do you let your powerfist or special weapons die before the guys with bolters? Almost never, and only to bad rolling against more saves than you have...
Firstly, you do NOT have to move back 1" at the end of the assault. You continue to assault the vehicle in their turn, unless they move away from you.
secondly, let me quote from the rulebook:
...
I'm glad to see I'm not the only one rolling with the pig iron militia veterans! :) Sadly, mine are the evil chaos variety....
Do you have any plans yet for the bases?
looks good to me!
What's with the 8-man movement trays? *laugh*
the thing about the Demolisher vs. executioner discussion is that you rarely see more than half a dozen models with 2+ armour in a unit; meaning a direct hit with the demolisher is, say, 6 hits,...