It sounds like you're in an interesting position to genuinely help your local gaming community. If you're interested in contributing something unique to their gaming environment, why not something...
Type: Posts; User: Shas'O D'Narb
It sounds like you're in an interesting position to genuinely help your local gaming community. If you're interested in contributing something unique to their gaming environment, why not something...
If it's pointless to continue, I find it disrespectful not to concede at some point, to be perfectly honest.
Based on your list, we differ enormously on how we view building Tau lists. Therefore, I will restrict my comment to the following: if you're going to add 1 shield drone, why not add 2 to reach the...
I agree completely; I don't take a Railhead for the solid slug, though it's certainly available to help out the Broadsides. I take the railgun for the submunition.
P.S. Your call @ Piranhas &...
On paper, I can see why Foosh might defend his posted list. In theory, there's plenty of S4-5 from the Kroot and Fire Warriors, there's a bit of S7 from the Ionheads, and there's plenty of...
Re: SMS...
(1) Tau players want their Devilfish transports to contribute offensively.
(2) Tau players want their Fire Warrior passengers to claim objectives.
(3) Tau players don't want their...
Tau turret. Would help alleviate Tau difficulties holding objectives.
Sounds sound. That marker beacon for the deepstriking reroll will be handy with your twin flamer suits too.
What I think Piranhas are most useful for is blocking enemy vehicles and attracting...
Perhaps more than anything else, the one thing that stuck out about your current army is the lack of skirmishers. To me, this refers to units whose primary role isn't killing, but engaging with the...
The Tau player had an opportunity for a massacre and took it in a large tournament setting. Since the game was obviously short, I wonder if they had a fun game afterwards?
Ko'Vash Tau'Va!
My sense is that there will be a continuation of merging somewhat incongruent ideas into standard 40K and it will continue to be a gradual process. Indeed, I'd be shocked if the next edition ruleset...
Although I'm also disinclined to use them - preferring my own - I don't think the point was whether these were needed, but was provided because some might prefer them... and to that end, I thank the...
If I was a Space Marine...
I would be depressed and envious because I'd want to be Tau.
If you can, make the Daemons go first and reserve most/all of your force, outflanking and deepstriking everything available to do so. If you're made to go first, either do the same thing or castle up...
Ethereals. Although only 50pts, they WILL die and when they do, they could very well end up taking 1/3rd of the army with them... making them incredibly expensive for what they do.
I understood that only applied to vehicles without an initiative value. I don't think the Dread will be affected.
The TH description specifically describes reducing the initiative when a model suffers an unsaved wound. Since the Dread isn't suffering a wound, its initiative is not reduced to 1.
Absolutely, and it's worth mentioning that 'getting where they need to go' includes the spirit stones making tank shocks even better against Death or Glory.
Well, I suppose even with BS3, the Falcon's pulse laser is an excellent weapon with good strength, ap, and range. The ability to equip holofields is the other major reason to field them instead of...
Speaking very broadly, I think if Serpents are transporting Dragons to pop armour, then Falcons are being used to transport Avengers towards objectives late in the game after providing fire support...
Plastic Tau Pathfinders.
Non-FW Tau vehicle upgrades.
I agree. The main reason I added two flamers is so I could have a little more redundancy in my list to easily cause damage to light infantry shooty units in cover. Eldar pathfinders and Dark Eldar...
Thanks for the feedback...
I will have to give it some thought then. In truth, I'd already debated that heavily in creating the list. I'm still not sure how I'll adjust the points but in...
Commander, attached to Broadside Squad
- 1 Shas'El, twin missile pod, positional relay, hw target lock, hw blacksun filter, bonding knife
Heavy Crisis Squad
- 1 Shas'Vre, twin missile pod,...
That individual was mistaken. Seekers don't hit automatically.