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  1. Replies
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    However, keep in mind that for 'Ard Boyz the...

    However, keep in mind that for 'Ard Boyz the Witchhunters codex is the legal option.
  2. Another DE list using Mandrakes at 2000. Not sure...

    Another DE list using Mandrakes at 2000. Not sure on the actual effectiveness, but I think it could be intimidating.

    Haemonculus, Venom Blade
    Haemonculus, Venom Blade
    Haemonculus, Venom Blade...
  3. Funny thing is, I cam up with this list idea a...

    Funny thing is, I cam up with this list idea a while ago as something I'd like to try out, in an effort to use Mandrakes and the Dais. I've changed it to also go with the Shredders, but it may have...
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    Force Weapons always ignore armor saves. The...

    Force Weapons always ignore armor saves.

    The psychic test is to cause Instant Death.

    So, the choices you talk about really are:

    -S5 Power Weapon
    -S4 power Weapon that causes Instant Death.
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    That's because the Assault Grenades rules specify...

    That's because the Assault Grenades rules specify that you check on a model by model basis.

    The new grenades check to see if the "unit" launching the assault has them. The trigger is who assaults,...
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    They are only separate units when resolving...

    They are only separate units when resolving attacks, not when the assault occurs (which is when the grenades trigger).
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    Is it? Every chaos god provides gifts. ...

    Is it? Every chaos god provides gifts.

    "Psychic test" is just the name used for a set of rules in the book so that we can all understand what the other person is talking about. It could be looked...
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    I'd actually like to second Grey Knights. ...

    I'd actually like to second Grey Knights.

    Nurgle Terminators? Paladins - multi-wound with potentially FNP (which many people think is a wasted upgrade so you could take it and not get as many bad...
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    It's legal. Well, the Captain is, but not the...

    It's legal.

    Well, the Captain is, but not the list. Your 4 man squad can't be a troop, so you only have one troop.

    Of course, an easy solution is dropping the combi-weapon and the SS for the...
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    You have four possible situations with a BM/Baron...

    You have four possible situations with a BM/Baron unit each turn.

    1) No charge possible (>24" away)
    2) Charge possible, but only with the Beast rule (19"-24")
    3) Charge possible, and guaranteed...
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    I used Fantasy Bats for my first flocks. A whole...

    I used Fantasy Bats for my first flocks. A whole lot of bases out of a couple of blisters.

    Then I remade my packs with a Tyranid focus, and use Rippers.
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    Actually, Combat Squad happens during deployment,...

    Actually, Combat Squad happens during deployment, not after.

    Either way, you're correct, it happens after a unit gains the rule granted by Grand Strategy.

    6 Grand Strategy-affected units is...
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    Right, the question is if entering embarked on a...

    Right, the question is if entering embarked on a transport falls under one of the ways that WWP allows you to change. The WWP specifically says that they may enter through the WWP no matter how they...
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    That's incorrect, cactusman. In no way, shape, or...

    That's incorrect, cactusman. In no way, shape, or form is a transport the same unit as the passengers in it. Several rules make this clear, and nothing in the deployment rules says that you must...
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    Vehicles ignore the Gets Hot! rule. Obviously...

    Vehicles ignore the Gets Hot! rule.

    Obviously the Big Mek would still be affected, but all his other KMB would not have to worry about that.
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    Buzzsaws on Deffkoptas aren't for CC, they're for...

    Buzzsaws on Deffkoptas aren't for CC, they're for the 3 autohitting S7 attacks on rear armor you can get first turn. Scout turboboost toward the enemy, first turn assault non-moving vehicles.
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    Thorax Swarms are fired in addition to the normal...

    Thorax Swarms are fired in addition to the normal allotment of weapons.
  18. Actually, he was completely correct. It is a...

    Actually, he was completely correct. It is a common mistake to refer to the tools used for resolving blast weapons as templates, but they are actually called blast markers.

    The only thing in the...
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    Unfortunately, the Orbital Strike is not...

    Unfortunately, the Orbital Strike is not barrage...
  20. Right now, the only SM armies that can use the...

    Right now, the only SM armies that can use the Storm Raven are the Blood Angels and the Grey Knights. There might be rumors floating out there that other armies will have access to it with some sort...
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    I'd possibly go with Wracks with Liquifiers for...

    I'd possibly go with Wracks with Liquifiers for DE. Lots of FNP plus plenty of templates (that could hurt everyone).

    Get a few Raiders for them maybe.

    As for you using IG, as Lerra said you...
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    Shh... We don't talk about that. :D Let's just...

    Shh... We don't talk about that. :D

    Let's just all agree they should have just given the Dreadknight a NFS to start with.
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    That's not true at all. "Walkers are often...

    That's not true at all.

    "Walkers are often armed with huge close combat weapons... A Dreadnought close combat weapon is a power weapon and doubles the walker's Strength in close combat..."

    This...
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    If you use the rules for DCCW (which is what it...

    If you use the rules for DCCW (which is what it says) then wouldn't you use ALL of the rules, including the part that says it gives walkers a benefit?

    Please note that I'm not saying the...
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    So, you agree? :confused: I have mentioned...

    So, you agree? :confused:



    I have mentioned the shaking several times now. I know the value it can have. I also know that other armies have a 5 point increase from Powerfist to Thunderhammer....
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