close combat attacks do hammer of wrath attacks hit on the side they are facing
Type: Posts; User: helvexis
close combat attacks do hammer of wrath attacks hit on the side they are facing
by the way here is some math on reavers in combat for you.
4 caltrops average 14 hits against a wave serpent that is 2.3 penetrations on front or side if you get the other 8 into contact which is...
i cant find anywhere that states the embarked units of a transport also snap fire after the vehicle jinks...
also the take a leadership test to not have to snap fire from stunned or shaken while...
Same thing that happened to the Dark Angels trilogy that started with ravenwing I think ...
Sorry about a double post but a Krieg guardsman box including shipping is less than $10 more expensive than a box of Cadians
Cataphraacti terminators with the special weapon are in fact cheaper ......
It's all well and good saying Australians earn a lot more money than uk and us which is actually true but the cost of living is so much higher I pay 450 a week rent for a 3 bedroom house and that's...
objectives are no issue whatsoever with this list you go for either contesting everything or tabling every time its how the old dark eldar used to do it ... and still do in quite a few lists lol
you know i thought i was a bad person for fielding 6 with a motf for a laugh in 5th ... thats just really not nice and hilarious
my 2 cents worth is dont mix and match what you want your predator doing its all well and good being able to pop one shot at tanks and 6 shots at infantry but then you are wasting shots whatever you...
hmm yes thats true id forgotten about that... sounds good ill give that a go and yes a 3rd ravager is always a good thing so changing the blasters for cluster caltrops and dropping 1 guardian i can...
yeah thats what i prefer with my dark eldar each unit a job to specialize in but reavers dont really fill any role really well. Ravagers and blasterborn do tanks and heavy infantry if you have...
so the idea was to have a venom and bike heavy speed obsessed dark eldar army allied with some saim-hann in competition with each other
im doing it with a kabal because i just prefer them to wych...
bike squads can combat squad! the attack bike counts as two models for combat squading ...
although i would always give my attack bikes multimeltas and roll them with the non special...
Dark Eldar with an Eldar detatchment
i have a few plans here but the one im most likely to do is a venom and jetbike heavy army allied with a Saim-Hann force of guardian bikes a farseer and a...
not written out no he is still mentioned and given some fluff in the dark angels codex ... but not alot and no rules for him anywhere :/
i have no idea but i think it would make sense to go with whatever the controling player chose in his/her own shooting phase
but i have no rules basis to support that
5 beastmasters 3 khymerae for the invulnerable save up front and 8 razorwing flocks is 48 rending attacks on the charge, 10 attacks from the bm and 12 s4 attacks from the khymerae presuming they make...
could add some more trueborn or razorwings if you dropped the bikes or vice versa with the now being able to doublt force org.
i like it though
with the last 10 points give the archon a venom...
ah yeah id forgotten about the new allocating ... that would make it alot easier.
yes helions look like they became very good and the ability to drag an independant character out of a unit might...
i think this only applies to dedicated transports but yes also things like Al'Rahaem have to outflank :)
oh yeah it is awesome no doubts there but i could just take 2 naked ones for 5pts more without missiles but thats ok 2 bombs and 4 s9 lances ...
meanwhile fast attack slots just became great...
yeah voidravens look more and more likely to take with the voidbomb and likely to survive more than 1 turn to fire implosion missiles ... im almost tempted to take 4 of them now but then again it is...
on this i made a full all out splinter list against a mates deathwing army with 26 hamminators in 5th.
it didnt work i had 3 venoms with 2 Scannon nd 2 Scarbine trueborn squads, 3 5 man scourge...
i predict a hell of a lot of marbos and epidemius in the near future >>
im actually ok with the allowance of named characters as allies not just because it allows me to take an al'rahaem...
dunno if anyone else has mentioned this but the list of psychic powers and disciplines is exactly that same as the new fantasy flight Only War imperial guard rpg which is kinda interesting