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Type: Posts; User: chizal

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  1. Replies
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    our group have always found ToS to be a fun event...

    our group have always found ToS to be a fun event and apart from the saturday morning hangover hell we always seem to inflict upon ourselves we dont have anything negative to say about the event...
  2. Thread: Daemons Rumours

    by chizal
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    think i saw somewhere they now have infiltrate...

    think i saw somewhere they now have infiltrate and being daemons of nurgle they will have shrouded
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    lol all my post on warseer were from my tiny...

    lol all my post on warseer were from my tiny smartphone and posting on forums is hell on those things. tried to get everything as close to 100% as possible but there were a lot of questions and a...
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    beasts can deny objectives, its swarms that cant...

    beasts can deny objectives, its swarms that cant

    also in two of the missions vehicles can claim objectives as long as they were bought from the fast/heavy sections depending on the misiion
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    it be gone, no more random moves for S&P

    it be gone, no more random moves for S&P
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    happend in a game i played mephiston and a...

    happend in a game i played


    mephiston and a unit of assault marines charged a squad of jetlocks side on only getting in to b2b with a single biker

    mephiston killed 3 and the remaining bikes...
  7. Replies
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    yep you are right it will not die works like...

    yep you are right

    it will not die works like regen now, if model still alive it has 1 wound/hull point returned up to its starting value
  8. Replies
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    correct hatch placement is still important...

    correct

    hatch placement is still important (except for open topped, where any part of the hull is usable)

    assault ramps allow troops to assault the turn they disembark
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    nope still only 6" and disembark, fast lets you...

    nope still only 6" and disembark, fast lets you move 12" (18" for fast skimmers) when going flat out
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    flyer only

    flyer only
  11. Replies
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    rage now just gives +2A on the charge, no forced...

    rage now just gives +2A on the charge, no forced movement

    if you make a disordered charge (charging 2 different units) you lose the bonus
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    can never move faster then combat speed and never...

    can never move faster then combat speed and never elect to go flat out
    counts as stationary for shooting
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    rider is allowed to make sweep attacks on one...

    rider is allowed to make sweep attacks on one unit it passed over
    shots can only hit the vehicle
    causes d6 hammer of wrath hits when it charges
    rider can attack anyone in b2b
    rider gains +1 to...
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    :) was more for the guy talking about the drop...

    :) was more for the guy talking about the drop podding dreds

    would love to see them try it, landing in front of 5 lascannons and 5 meltas and not being able to charge.
    even if they survive they...
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    can not assault the turn you arrive from reserve...

    can not assault the turn you arrive from reserve no matter how you come in to play unless your unit has a special ability that allows them to (ymgarls, vanguard vets etc)
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    my opponent got a 3 on the personal list with...

    my opponent got a 3 on the personal list with eldrad, outflanking 10 man wraithguard unit was a nasty surprise
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    the fortification weapons are not in the...

    the fortification weapons are not in the glossary, they appear only on the datasheet for each building
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    just the 'Missile Launcher' gets them

    just the 'Missile Launcher' gets them
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    can only see 2 weapons in the glossary that have...

    can only see 2 weapons in the glossary that have skyfire, hydra autocannon and missle launchers firing the new Flakk missle
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    just one ally, but can take one ally FOC per...

    just one ally, but can take one ally FOC per Primary FOC

    so in 2000+ battles you can have

    HQ 2-4
    elites 0-6
    troops 4-12
    fast 0-6
    heavy 0-6
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    allies have their own separate FOC hq 1 elites...

    allies have their own separate FOC hq 1 elites 0-1 troops 1-2 fast 0-1 heavy 0-1
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    because power fists are specialist weapons and...

    because power fists are specialist weapons and can only gain +1A if paired with another specialist weapon, power axes can be used with any cc weapon to gain +1A
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    remember at 2000 points you have the option to...

    remember at 2000 points you have the option to take another FOC

    im also hoping nids will get to ally with themselves when the errata/faqs are released
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    yes it can be used against enemy fliers

    yes it can be used against enemy fliers
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    nope smash only affects cc attacks, vector...

    nope

    smash only affects cc attacks, vector strike is a separate special rule that is worked out in the movement phase
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