From the stormklaw orks.
Quick question, If I take the rippin krew, along with another detachment, can the IC from the detachment join into the rippin krew's units and deep strike with the krew? ...
Type: Posts; User: Urtyfang
From the stormklaw orks.
Quick question, If I take the rippin krew, along with another detachment, can the IC from the detachment join into the rippin krew's units and deep strike with the krew? ...
Yes they're troops, but how did this come up?
I usually just see that in regards to controlling objectives. It's not that they are no longer troops, but that to be a scoring unit, you need to...
Get your codex now, then wait til june to get the rule book. rumor has it there will be a new rule book in june.
but the lord of the storm got a faq to say it does it fliers.
Why settle for 2 mobs, when you can go for 3? with a big mek and 9 meks you get 10 repair rolls muhhahahaha. then 10 lootas or burnas split between the 3 mobs to get up to legal size mobs :D
You do remember before that faq, flamers could wipe out an entire unit regardless of distance right? so by limiting it to the maximum distance of the unit they did reduce the range of flamers.
...
meks are awesome when running a burna boy squad. By changing one to a mek with a big shoota you keep your 36" wound allocation range. Or if nothing else if you have 3 you can keep challenging to...
well allowing tanks to get up there is one of the strategies to use against the skyshield. rules wise you can tank shock the models and force them off the shield.
fluff wise, the difficult...
But vehicles can make a difficult terrain test, they can move through difficult terrain, and as such move on and off the shield.
It's just a game, reality has little to do with things :)
You can ally with your race via the imperial armor codexes. for example, orks can ally with IA8 orks.
I'll love you forever if you pm me or reply with the rules for the lifta droppa wagon :) Did it get upgraded to the lifta droppa rule in the apoc book or is it something else?
the fortifications don't switch sides. pg 121 sets up that fortifications remain friendly/enemy during the game. From there things can get weird RAW speaking.
If you occupy a enemy building,...
in the brb pg 96. (emplaced weapons)
buildings must normally have units embarked in them to autofire or use manual fire if they have that option.
The vengeance weapons battery is the...
come on Lifta droppa wagon with the lifta droppa rules from the apoc book :)
Any idea on when it comes out?
You declare you're going to take jink saves after the to hit roll, (opponent rolls for pens) you make the saves against any glancing or penetrating hits.
Glancing & penetrating hits are...
The different caster means it's a different power doesn't fly with me.
pg 418 of the BRB or under psychic disciplines, It clearly states "different psychers can have the same powers"
And from...
You can only have 1 squad of scouts and the attached HQ in the land raider. pg 78 transport capacity.
At 500 points orks will struggle to deal with the land raider.
The orks will probably...
The key word for force weapons was "immediately" this set its order first before FNP.
So with no order indicators both FNP and hexrifle go at the same time.
so player has priority and will...