Don't know how you killed the culexus with a psychic power as they can't be targeted or affected by them.
Type: Posts; User: Firecrest
Don't know how you killed the culexus with a psychic power as they can't be targeted or affected by them.
Mad cat is correct, all daemons auto generate the primaris power for their god deck, so the horrors being used for summoning would have 4 powers to choose from, 2 primaris and the 2 rolled ones. 11...
With that few troops, I'd aim at the troops in most scenarios, 9 flesh hounds is not pressure its a road hump at best it needs more numbers or the portal glyph to try and reinforce in game with that...
2 Vendettas is 260 pts leaving 30 pts to spend on upgrades like krak or demolitions on a veteran squad.
You seem to be focussing on slaanesh as the main for the force, yet you're missing their best unit, the seekers whose speed makes them a key unit.
For the harlequins, why not use the new HE shadow dancer models, they fit in the same vein of what you have already posted but with more customisation potential.
Firstly, why have the honour guard got 2 special weapons each? drop the plasmas on them and give all your vanguards storm shields since the turn they arrive they should be assaulting anyways. I'd...
If the wraithknight has a leadership value then the way I'd deal with it with my IG is psyker battle squad and a primaris psker with psychic shriek. That combo has worked wonders for me so far.
The only things you may struggle with is psychic powers, as you have no defence. Also you're missing the facet that makes BA so cool, priests you need some with your assault elements and add in a...
I would drop a landraider, buy an aegis line to defend your home objective. I'd make the assault squads 10 man, drop the jump packs, add locator beacons to the stormravens, so when you jump out you...
Wyches, though they could of been bloodbrides, I didn't ask.
I played in a double tournies on saturday and a team were using DE and Eldar combo. Jain zar and Lelith in a squad, charged tyhpus and some tooled up nurgle termies. Jain zar did her -5 trick,...
It seems a little disjointed. People add allies to cover something their army is lacking. Yours is numbers, in your main force you have 11 infantry and 4 tanks and a flier, you've supllimented that...
unless he takes astorath, he's limited to 1 death company.
Firstly, swap a couple of the valks if not all of them for vendettas, 3 tl lascannons are great for tank busting, which your army lacks. The vets squad with the heavy flamer and meltas, either swap...
All good suggestions, but he's using his IG army, but the drop and pop is a very good description for what you need to do. Harker with 3 flamers and another heavy bolter infiltrated in cover can...
If you're worried about cover then utilise weapons that ignore that, so vets with 3 flamers in a chimera with 2 heavy flamers for example or the wonderful hellhound squadron, or the banewolf with its...
At 2k points don't you need 2 core HQ choices as that is the point for double FOC shenanigans. It would also mean 4 core troop choices also.
A good report. My only critique for you is that when describing the armies, your opponent is very quiet, it was difficult to hear him without altering the sound for that tiny section.
Primaris psyker can't take divination. But yes they can be fun, I did run a list with 2 primaris psykers with telekinesis and 2 psyker battle squads and watched the fun when both psychic screams...
The manticore is the tank buster at long range. Personally I'd drop the ratlings and the plasma gun from the infantry squad and get grenade launchers and autocannons for the lot and any left overs...
I ran an al'rahem list a while back, I found the key to his platoon is use weapons that are dangerous if they come in behind stuff, so special weapons squads with 3 meltas etc, flamers in the...
Standards are next to useless in game terms, but do look cool. The lone chimera is easy bait for anyone, either drop it or get it more friends to roll with. The platoon command, I would load up...
Also at 2k points, don't you need an extra hq choice as you start double force organistaion charts at that points level. I'd drop the lascannon heavy weapons squads, switch them too autocannon...
I agree with Falcon, the aegis line could be better, as it will give your vehicles a guaranteed cover save as you can deploy behind it. I think your list will struggle against a true horde army, but...