To be honest I think the sales problems are more to do with staffing issues than everything else. The retail chain in the UK lost about 60% of it's staff in the last year or so. Not all of them have...
Type: Posts; User: Winter12
To be honest I think the sales problems are more to do with staffing issues than everything else. The retail chain in the UK lost about 60% of it's staff in the last year or so. Not all of them have...
I played against Vampire counts the other day with my wood elves. The vampire player tried out a zombie horde (40 strong with the plan of adding more if needed). 8 Dyrads chewed up and spat out the...
Sorry can I just change the analysis of the Handgunners v the Chaos Knights a bit. Bearing in mind pre-measuring, I think it should go a little more like this:
Handunners first turn - no shooting as...
I quite like the 6 Treekin option. They kill about 10 the first round of combat, then 8.75 the next two rounds. That's 27 dead Marauders over three rounds of combat and they'll have lost two models...
Just use a cheap throwaway unit to the front (a couple of inches away) and move another, ranked unit to the flank. The Horde of Marauders has the choice of charging or standing there. If they charge,...
See I thought that the Lance formation makes Bretonnian Cavalry the only cavalry in the game that doesn't need support to break infantry. With the new steadfast rule, only the lance formation has...
Bean, you're right. I had a brain spasm.
I've seen some good lists based off Black Templars surprisingly. Two assault cannons per squad, take the re-roll hits vow, minimum crusader squads with Multi-meltas/lascannons for tank busting and...
Yes it does. The Witch King is a hero and so must have an ordinary model in his formation. This means that when the Ringwraiths are reduced to two models and take a further casualty, the Witch King...
Ummm Hugz, I have 2 units of Hive Guard. It's not a lot but I was planning on relying on close combat for most of my tank killing. How does that work for you? Is it fun? Fustrating? Successful?
I've used shrikes and I tend to find they need Gargoyles to be effective (mobile cover). That then means the theme of my army changes and I end up spending a third of my points on fast units. I'd...
I wanted some advice on a Tyranid warrior themed force I was working on. It's a little low on ranged firepower but is surprisingly resilient. I was also tempted to just forget about the heavy...
I don't play Isenguard but my main opponent uses the Uruk-hai to good effect.
Some pointers-
As others have said, Uruk hai warbands are great, pikes are more specialist. If you're going to be...
Wow. I still remember the original Chaos Marauders Card game. Many hours of fun.
I wonder if it's faithful?
Hi Jack Hammer, thanks for your imput.
How did they "break the game" as you put it? Can you give specific examples?
I've still to see anything that doesn't have an easy counter, or at least...
Well that's disappointing news.
At the least the one-ring is still active.
Anyone know why they've closed down?
This happened to me the other day in my FLGS.
A loud-mouthed gamer with a high opinion of himself (you can tell I'm not biased against him in any way...) was talking about how the WOTR game system...
I'm mostly playing with my Dwarves at the moment (2000) but I also have a Rohan force (1500).
I also have a Mordor force in the process of being built (less than 500) and a small Harad force...
I've always found Saruman the White to be the best supporting Wizard for Rohan. With his access to Shatter Shields and Dark Fury he boosts the hitting power of Rohan considerably. He also stops...