new faq lists murderfangs claws as +1 S
Type: Posts; User: rle68
new faq lists murderfangs claws as +1 S
you are probably right .. it would be nasty to have both tho...yeah id say hes nuts...no one goes into combat without guns :)
i know of 2 2k tournaments in the next 2 weeks.. so i dont know about your area.. but in this area they are fairly common
and this isnt the pc police.. this is a wargame.. and not everything is...
from what i have seen the 2k limit is a way to add more of the formations and stuff some people want.. and yes i like murderfang hes raped alot of different units when i tried him
tw's are nice.... but id dump stormfang and add murderfang with drop pod
i have been experimenting with wolf lord armor of russ 2 wolfclaws and a jump pack with 4 wg kitted out similiar.. hes nasty in cc.. -5 to enemies init i go first kill it and go from there...im...
imo bloodclaws are terrible... id rather you spend the points and add murderfang w/pod instead.. and id drop the runic armor and helm of durfast and go with armor of russ.. you obviously want him in...
first of all.. anything not bs4 or ws4 needs to go...i can not stand bloodclaws under any circumstance. a supposedly gnarly assault squad that cant hit spit... useless again my opinion
drop the...
check me if im wrong but it says in glossary posted as (universal army rule)... aid from beyond pg 51 of the dc .. All units from the Legion of the Damned detachment arrive from Reserve at the start...
from my personal experience assaults are overrated.. i drop off 3 squads of wraith guard and i shoot out of existence anything in front of me.. they almost always get where i need them and they shoot...
cheese and rice .. i guess i should have said it was two separate assaults.. is that better?
and you can math hammer all you want but more often then not not all 30 orks are going to get to fight...
id laugh but its 1:30 am
food for thought... dark reaper exarch with icarus cannon with interceptor... 2 hits 1 pen at least (hopefully kills it) i got 2 pens last time i used it and blew it up...
anyone have a problem of rolling for hull points while the unit is off the table?
last time i was aware you couldnt do anything off the table except roll for reserves... am i missing something?
first dice run i lost 4 then the second dice run i lost 3..
ya'll want to keep throwing things i can as well...oh and we all know fnp doesnt work anymore
i said 5 grey hunters 1 wgbl and a wg thats 7 never said 8.. try reading please
+++censored by the inquisition+++
yeah wasnt planning on having him sit in the open lol.. move form area to area and plink away and guide whatever lol
i applaud the effort thank you
you keep telling yourself that .. since you dont play orks or wolves by your admission you have no idea what your talking about.. your another math hammer theorist that i wasted my time on
no one said power weapons i said frost blades for +1 strength they are better than just power weapons they kill easier and they do mean something here
we also said we werent factoring on over...
i have run it myself as well and first round i killed 14 orks second round 12, lost 4 wolves first round and only 3 the second.. so what does this mean anything.. other then i roll better than you...
snacky weapons? what the hell is a snacky weapon?
i gave them frost blades making them strength 5 and kill you with wound not giving you save .. you dont get saves from power weapons cus last time...
thanks for pointing that out i forgot the mark and the banner.. mystery is like magpie with some of his silliness i forget sometimes
i did say 3 squads of 60 plus orks in total in 1 turn.. i did say that..
yes that was 5th rules are different now i am aware
1. can it be done? I can not find anything that says no
2. would you do it? after my last event he did zip on a jet bike with a singing spear
i like the idea of flying around with 120" inch...