Not sure if this has been covered here, but interesting survey of 40k players.
http://www.totellstories.com/40k/
Results seem accurate, at least it seems to echo what the local players round my...
Type: Posts; User: navi
Not sure if this has been covered here, but interesting survey of 40k players.
http://www.totellstories.com/40k/
Results seem accurate, at least it seems to echo what the local players round my...
Had good fun playing this yesterday. Well, playing missions 1,2 and 4, which were very close.
Mission 3 seems horribly broken though. Basically, take the bike, place it on the servo skull and pick...
New beta is out. Very much the same as only war, which isn't too bad (only war is a solid game after all) but sadly feels like a bit of a missed opportunity.
At least they've kept the character...
Apparently the vehicle stats was a mistake in the beta rules that is being fixed.
Personally my group are enjoying the new rules, character creation has a lot of good options and is more flexible,...
Main Rulebook
When attacking a fortress of redemption which has a unit in the base of the walkway (the section with the fire points) , and a unit in the battlement above, with a template weapon,...
Oh, and it wouldn't be a 40k webcomic thread without pimping http://servantsoftheimperium.com (for all your dark heresy web comic needs).
Back on topic, never heard of scary go round before but...
Science begs to differ. http://www.bbc.co.uk/nature/12855775
Sorry to poor cold water on it slightly, but only 3 servitors per squad can take a heavy weapon and you need an inquisitor in there to avoid mindlock. Still, you can get 3 heavy bolters, 8 warrior...