Here's a bit of maths for you. I did this earlier, elsewhere, so its not quite perfectly in context, but:
I've not got the stats for the Manticore handy (Not at home, so no codex. And GW...
Type: Posts; User: Tarion
Here's a bit of maths for you. I did this earlier, elsewhere, so its not quite perfectly in context, but:
I've not got the stats for the Manticore handy (Not at home, so no codex. And GW...
Something to consider - Massive multi-charges could be interested. Thinking about it - If you can link most of the squads together with a big combat, you can force dozens of No Retreat wounds, which...
Heh, thats a good point. Makes it lethal for light tanks, and since its pretty damn accurate on the bigger tanks (Not got the figures to hand, so I'm trusting the people already posting in the...
Dark Angels FAQ, because it effects them the most.
Not arguing with that at all. Just saying, calling them a "cheater" is a bit of an extreme example.
Tyranids are outdated. As such, they struggle to keep up with Orks, whose Infantry is very much top of the range.
Use your advantages though - You're quicker than them (Fleet) so are more...
Eh? I'm not even sure how that makes sense.
Storm Shields aren't even in the rulebook, as I recall. Codex > Rulebook has nothing to do with the relationships between various codices.
Anyway,...
Because Plasma was the default choice in 4th edition. And 3rd. GW worked out if the players will always take it, then it has to be better than the other similarly priced options.
IMO, they took...
Have to say I'm with Chumbalaya here. Trip-Lith is horribad. It can win, yes. But the same player would do much, much better if he used
a) An army that wasn't cripplingly out of date (Much as I...
You know how one guy in GW wants it played - The guy who wrote that book. Funnily enough, not everyone shares the same opinion. This is the company that you call for rules advice and get a...
Page 62 of the rulebook, Smoke Launchers (Yes, its a bit of an odd place to take it from, but its the one I found first :p )
"It is worth pointing out that some armies might use different versions...
I don't really see what the alternative is, to be honest. The rules are set up based on the idea that the codex modifies the original rules. Codex > Rulebook
If rulebook > codex, then the IG...
This isn't quite true.
If Unit A shoots and destroys 2 out of 3 of the walkers, and then unit B shoots at the final one, that one is no longer part of the squadron. The "When an enemy unit fires...
While there's nothing blatantly wrong, a bit of discussion often leads to improvement. This is exactly the sort of thing I was after. The list can be improved even if there's nothing glaringly...
And remember - The C'tan are supposedly being phased out of standard 40k, as they're Apoc standard.
So, the Outsider is potentially > Apoc Level.
That's exactly the issue for DH. Their version of the wording basically ignores the current rules for Force weapons. A bit of a balance for their other tech being so far behind. (Land Raiders...
Sorry to bump... But does anyone else have anything to say? I have to say, I didn't expect to be told "Its fine" and not much else :P
EDIT:
Thanks :)
God... I can't believe people can't sense the troll.
TheKingElessar - Nice work. Made me laugh quite heartily.
It'll be wonderful when the new Tyranid codex comes out. You've got enough to make sure you can play and test whichever builds you want ;)
That'd be a good example if the wording wasn't so vastly different. For the 25% casualties, its a simple check - Did the unit lose 25% or more in a single turn? Yes - Morale. The "or more" rules...
Honestly, I think thats the biggest argument for multiple pinning checks from a single unit I've ever heard.
Since Pinning is such a joke if you continue to apply the 4th edition rules to it.
I've heard of people contacting them twice and getting two opposing answers. Contacting GW tends to be a bit of a mess.
Anyway, I'm a strong proponent of the "Pinning weapon causes wound =...
Huh, thanks. That made it a lot easier for me.Thanks :) I find it hard to turn down Flamers in any situation. That's occurred to me as well. I've seen SM armies that comfortably outweigh this one,...
Its more unclear than that. There are two possible interpretations of the phrase "the psyker may re-roll all rolls to hit and rolls to wound for the entirety of that player's turn".
1 -...
Hey all,
Figured I'd throw this out here, as I'm curious to see what people make of it.
Company Command Squad, Flamer, Heavy Flamer, 2 Meltas, Officer of the Fleet @125
Chimera,...