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    That's all fair enough. If you really want a...

    That's all fair enough. If you really want a challenge, try running 2 units of 5 CSM with no upgrades and a Chaos Lord with no upgrades. Fill the rest with Daemons. Jolly good fun. Nothing like...
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    That's what I thought originally, although I...

    That's what I thought originally, although I couldn't be bothered disputing the store manager. I may bring it up next time I'm in though, thanks cactus.
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    1k Sons are not bad fluff or model wise, but...

    1k Sons are not bad fluff or model wise, but their rules are terrible. The main reason I compared them to Haywire Grenades is because everytime a person see's them the first time they think they're...
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    DSing him may work sometimes, but it's uncertain...

    DSing him may work sometimes, but it's uncertain if he'll come in at all. What happens when he comes in turn 4 or 5? That's far too late for your 275 point HQ to be coming in. You want him to be...
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    If Abbadon absolutely has to stay, drop 2...

    If Abbadon absolutely has to stay, drop 2 berzerkers from Kharns unit and put Abbadon in there. Deep Striking him is the absolute worst way to go. Having both guys in 1 unit may be a tad overkill, so...
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    There's Chaos Spawn in there too? No. While...

    There's Chaos Spawn in there too? No. While Abbadon can be used for fun and such, Chaos Spawn are the worst unit in our codex, if not the entire game.

    If you want Terminators in there, take 2...
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    You can't roll above a 6 I've been told, so if...

    You can't roll above a 6 I've been told, so if the Baron rolls a 6 and your opponent rolls a 6, you have to reroll rather than it being a 7. That's what I was told by my GW store manager anyway, but...
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    Abbadon sucks and is a massive point sink....

    Abbadon sucks and is a massive point sink. Deathstar Chaos Terminators suck and are a huge point sink. Chaos Land Raiders suck and are a hge point sink. I suggest you just re-write your list...
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    Again with the Haywires. I swear they're the...

    Again with the Haywires. I swear they're the Thousand Sons of Dark Eldar.

    As for the rest of it, I only have 1 problem; it's 1 point over. It's a point limit, not suggestion. Hey! I figured out a...
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    Everyone really needs to stop comparing Hellions...

    Everyone really needs to stop comparing Hellions to Wyches. They're incredibly different. Wyches sit in CC and tie expensive units up. Hellions do serious damage on the charge and wipe units. If the...
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    There's a lot of problems with your list. 1st,...

    There's a lot of problems with your list.

    1st, that Archon build is not great. Blast Pistols in general are not great. Your Archon has no form of protection, not even Ghost Plate Amour. I'd say...
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    I'd ditch the FF drom the Wych Raiders and get...

    I'd ditch the FF drom the Wych Raiders and get another Hellion.
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    I'm glad to hear it's performing well for you...

    I'm glad to hear it's performing well for you incinerate :)
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    It's nice to see that someone else finally see's...

    It's nice to see that someone else finally see's what I mean about the 'nades :D

    TheRise, I'll agree that the PGL is wasted on the Wyches because they come with assault grenades stock, if that's...
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    Indeed. Anyway, it all looks pretty decent to me.

    Indeed. Anyway, it all looks pretty decent to me.
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    I'd still reccomend dropping the Reavers so you...

    I'd still reccomend dropping the Reavers so you can get a Raider for which ever unit doesn't have one. But, if you're happy with what you've got then that's fine.

    The only change I'd make is...
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    Another good point, although if he was mounting...

    Another good point, although if he was mounting his Seer Council on bikes he'd have no need for the Serpant, so he should still drop that and maybe he would have enough points to boost the numbers a...
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    ^I agree with this. Drop the Serpant and maybe...

    ^I agree with this. Drop the Serpant and maybe the 3 Jetbikes if you have to and stick your Farseer and Warlocks on Jetbikes, give them Destructors, give the Farseer Spirit Stones, Doom and Fortune...
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    Daemon Princes can't take Daemon Weapons, the...

    Daemon Princes can't take Daemon Weapons, the Defiler build is fail and Thousand Sons are just fail no matter what. On Miniwargaming we have a stickied thread in the Chaos section on why Thousand...
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    Drop the Warcks, take a Ravager and then you've...

    Drop the Warcks, take a Ravager and then you've got quite a few more points to spend to get something decent.
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    I'm not saying he needs the Haemonculus and...

    I'm not saying he needs the Haemonculus and should drop the Succubus, but that if he doesn't do that he should drop the Wracks and take a Ravager. In fact, he should probably drop the Wracks in...
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    The list looks better. Unfortunately, the Beast...

    The list looks better. Unfortunately, the Beast Master Pack isn't going to do much other than die. Really, a minimum squad of them would be 2 Beast Masters, 5 Khymerae, 2 Razorwing Flocks. So just...
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    Star Cannons aren't particularly great. The...

    Star Cannons aren't particularly great. The Wraithguard should be doing that job anyway, so there's no real point to all the Star Cannons on your Walkers. Just swap them back to Scatter Lasers and...
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    Ah, ok. I didn't realise that before. Anyway,...

    Ah, ok. I didn't realise that before. Anyway, they should still be trying to hide behind cover at all times while moving up, taking advantage of the Stealth rule to its fullest.

    incenerate101,...
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    It's no problem. The rest looks alright,...

    It's no problem.

    The rest looks alright, although when you're just taking an Agoniser on your HQ, a Succubus tends to be a better option because they're cheaper and if they fail their 4++ they...
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