I am sorry but I don't think that's true, or you wouldn't think that they were that bad.
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So, you're both thieves. Good to know.
Type: Posts; User: Lord Asterion
I am sorry but I don't think that's true, or you wouldn't think that they were that bad.
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So, you're both thieves. Good to know.
Anvil are amazing, so fast at shipping too! While you're ordering, look at the Spec Ops Snipers they have, they're so good
This is not at all true, their were codexes written with this in mind, the Eldar and AM one for example and they lead times are huge for these, this has been part of the plan for a long time and for...
Having a go at someone blowing off steam about how stressed they are isn't classy either.
The codex and FAQ specifically state what powers a pskyer can take, the rule book says they can only take powers the unit is specified as being able to take, there is literally no argument here.
I'll be grabbing one once I've finished these two Knights, he'll look good spearheading my Knight army thats for sure.
There were some seen at the HH Weekender, one with a fist and a flame weapon I believe.
I think my favourite was the one where you keep them secret, that was really fun!
Thats an interesting concept, maybe you could do it by the type on the cards/table?
Which part of "I've played 4 Maelstrom of War Missions" did you misconstrue into thinking I've not played any?
The Maelstrom of War games are exactly that, i surge to grab the objective I have the...
All the games i've played (4 so far) have meant I have to pop out of cover and grab an objective quickly, at least once.
Other times I've had to move forward and grab an objective to prevent an...
Yeah, no skill. There is no skill in reacting to changing fortunes of war. Using the same battle plan in every game is where the real skill in wargaming lies.
It looks great and the rules look like a lot of fun, what's not to like?
As I said, you have to use your imagination, your force is receiving orders, things change in the heat of battle and you have to accomplish different things.
And once your opponent figures out how...
Its short for Mathematics, so it should be a plural
There is nothing for them yet, but something may use those types in the future, it also allows for you to get the same objective several times in a game for the ones that are repeated.
If you're getting the same objective multiple times, you're not reading the rules properly.
And they can be narrative, your force is getting through orders as the battle rages. You just have to...
I think reading this gave me an insight into your life, I'm very very sorry, but "casual fun gamers" most certainly go exist, they play, they don't play to win, they play because the joy of being...
Well yes, sorry, I just meant they can't in the context they're arguing for.
.. Seriously?
That wasn't the point, the point was you saying the Primarius doesn't count as the specific power for Marked and Daemons.
The rules don't say that anywhere.
They won't get the free Primairus from any other type because they won't only generate powers from one discipline, the whole point of the rule is that because they're marked they HAVE to take a god...
Which they can't do. Thats done. No one has posted a single coherent or logical argument, using the rules, to suggest otherwise.
The rules states nothing of the sort.
Apparently you did need to make up the rules if you wanted the fun fluffy games, but you're ignoring that.
No you don't, now the people that need to make up the rules are those wanting a more...
They do, but now Daemons and Marked Psykers get the Primarius for free, which counts as their choice, so they can dip into another discipline, other Psykers get a free Primarius if they on'y take...