Hahahaha! Thanks, Of course I forgot ask orks about the helmets... Silly me.
Yep. YorkNecromance got that clear that I bite way too much at once. Bonus side, though, I got subject off my mind –...
Type: Posts; User: Telepfenion
Hahahaha! Thanks, Of course I forgot ask orks about the helmets... Silly me.
Yep. YorkNecromance got that clear that I bite way too much at once. Bonus side, though, I got subject off my mind –...
Thank you for your read-through and reply.
Helmet issue wasn't model-bound, at least originally. It was indeed about literally not having helmets at all, instead just models lacking it for...
As a foreword, this post is part of attempt to clear my mind about subject so I could progress to other projects. There has been few elements I have found puzzling for long time but trigger to make...
@ Lockark
Heh. I know game would be way different from current due lots of curiosity I mixed in.
@ Connjurus
My post wasn't refined, just listing of ideas that got in my head when I did read...
Some points that came to my mind. Not in very linear order and I'm aware that I haven't thought them all to the end but... here it goes.
- Phase based turns are nice but do slow game down a bit....
Interesting choice of force and you made it sound like you already had them ready for the fight, too. That is great. ^^ May I ask which Order your serve?
Oh, almost forgot: Welcome! ^^
With...
@ DrLove42
- Thank you. My memory served me wrong. Clad that one become confirmed. Makes me just wonder why I was left impression from that vehicle that it is good for aerial dog-fights. Current...
@ lattd
- Ah I see. In that case Walkers as 'fast' would make sense, at least if grav-vehicles doesn't get Scout or Deep Strike qualities they have all reasnons access to.
- As far as I know,...
@ Fueldrop
1) Mobility over protection. In 4th edition, most humans did have same protection but lacked ability to run within their armours.
2) Not exactly sure about technical issues behind melta,...
@ SaganGree
- Interesting solution. However, apart Runes of Warding there is no real wargear to Farseer to share for warlocks. Power quality would make witchblades deadly, thought, thus in that case...
@ Darklink
- Sounds reasonable. How about guardians? Apart natural reflexes, they are militia instead truly trained for combat?
- Current prices are high but apart ones pushed by guardians are...
@ Darklink
- That would be 'elite' indeed. How about Initiative?
- And assault vehicles would change a lot how things would work out. Maybe some sort of Tank Shock Assault? Vehicle rams to enemies...
Had pretty uneventful Christmas this year so spend time wondering when new codex would show up and what it would change... and of course, what needs to be changed and which direction. It ended up...