Wow! thanks for the advice! This is exactly the kinda thing I was looking for. Been a long time since I been here...
So I've started my army. Solid lines of Uruk hai with shields and swords or...
Type: Posts; User: Tombworld
Wow! thanks for the advice! This is exactly the kinda thing I was looking for. Been a long time since I been here...
So I've started my army. Solid lines of Uruk hai with shields and swords or...
Thanks for the reply! I hadn't considered ranged units so much, mainly because people don't tend to have much advice or use 'em often, which is likely down to the metal models. I hadn't considered...
The main diff is that WotR is a larger scale game, and that is partly expressed in the fcat units move in around in trays. A certain number of trays (Usually with 8 infantry or 2 cavalry in either;...
Hello all! I'm new to WotR, but I've played a few practice games, and checked out the rules. I've settled on Isengard as my army of choice for two reasons: I like the look and style of the Uruk Hai...
I love running two lords with Res orbs. They MUST have warscythes; for the price, they're a bargain for what they do,and the fact they remove ANY saving throws means anything'll should be scared of...
Here would be my suggestions, purely in the order that I thought of them after the reading the post:
The Company Command squad is a great unit mainly for the fact that you have four individuals...
Hello all!
I hope LotR isn't dying; I wanna get into it! I've heard many good thing about the relative inability to win by powergaming, and the fast-paced nature of the game. I got a copy of...
If there's anything you Want to do, feel free to do it and modify the fluff. Having fun in the game is what counts, and whether the list is concordant with the fluff is up to you also.
You could...
Yeah, my bad. I suppose Insta-kill isstill different to 'kills-without-saves-for-most-stuff'. I should say it just causes wounds easy, and disallows a lot of the forms an opponents could typically...
"Since when could str 6 inflict instant death on T4"
Since that STR6 blast has AP3, and ignores cover! If they have FNP, We'll-be-back, invulnerable saves or AV2, they're gonna fare better, but...
Crud forgot the troops! This list used to have a vet squad, I forgot to replace 'em with a PCS. Doing so makes the list look like this:
Heavy Support:
Colossus,
Colossus,
2xHydra Flak Tank
...
Thanks for the compliment on the list! That's great to hear!
As for the orders, I'll be issueing the CCS-in-the-valk's orders to the PCS after they have both jumped out to do their meltagun thing....
Hi all!
Ok, the title's a little hyperbolic, but I wanted to get across the idea that I've gone for a 'enemy can't run or hide' concept for this list. I hate, HATE allowing my enemy to seek...
Blob swuads DO sound fun, and poowerful! I'm working on a 'no-where's safe' list similar to this, but with two collosus, two hydra, and some other good stuff to ensure the enmey is not safe ANYWHERE...
I used the list, and it was effective! I'll give y'all the low-down in a sec, first up, those questions:
1) Yes, that's how it's modelled. At the mo, that chimera has the two-flamer option, but...
Hi all
Here's a modification of a list I posted earlier. This has more mobility, more varied units, more troop choices, and it'll hopefully be more fun AND more competitive! An explaination of...
I did consider have valk mounted Vets. It's certainly a reasonable change to make, and one I'd certainly consider. But for now, I just intend to pound the enemy from afar. I should have enough scary,...
So, sounds like the list's getting a lotta love :) Yeah, I'll mix-n-match the valks/vendettas, obviously they have different roles, so I'd be willing to chop and change 'em and see what works best.
...
Hello all!
Short and sweet, here's how I plan to spend 1500 points on an IG army designed to be competitive against any enemy force. I'll explain my choices after the list:
Heavy Support:...
"...does not allow commissars to equip power fists when they're attatched to infantry squads"
Oh yeah. I remember. 'Cos I remember looking at the rules and thinking...that doesn't make any sense!...
So, conventional wisdom says that Imperial Guard (IG) getting anywhere in Close combat (CC) is a load of BS. But is that strictly true?
I've just started playing 40k again, using IG, and it's a...
Why does it matter if the melta is within 6"? Nothing affects the Monolith's armour (lances cannot reduce it from all-round AV 14, and there's no way to get additional penetration dice, even for...
"I’ll either be doing Flayed ones or tomb spyders. I’ll let you vote which one you want"
I wanna hear about flayed ones! Psycho, skin-covered robots; what's not to love? Plus, Spyders have been...
It feels like a bit of a shame to talk someone out of an original idea, but I think it's for the best; they just don't have what it takes to cause any real damage. They do have some uses; the...
I've never run Spyders, and never missed 'em. Cutting straight to the chase, their WS is too low for them to be effective in CC. Couple that with their low Initiative, and good, but not awesome,...