i think under the thunder wolf entry in wargear it says that they can only join wolves or thunderwolves. i dont have a dex in front of me. question is why would you hinder the movement of the squad...
Type: Posts; User: Wolf Brother Hellstrom
i think under the thunder wolf entry in wargear it says that they can only join wolves or thunderwolves. i dont have a dex in front of me. question is why would you hinder the movement of the squad...
i found that a good way to keep bitz organized are sealable freezer bags and or baby food jars. i use the baby food jars for smaller bits like heads, arms torsos, and accesories. for bigger pieces...
now i know what to paint my incubi
i agree and cant argue with anything you said evilamericorp about Nob bikers ( I got 20 of them heehee)
Im looking for allies for space wolves specifically.
according to the allies matrix-...
i hear ya about the swiftclaws but wouldnt whitescars be about the same(minus the priest of course) but with a better WS and all those meltas. i dont have a SM codex so im curios as to what khan...
yea sorry i meant "wheels" but that picture is epic and the blond looks just like my real estate agent hmmmmm...
sorry "WHEELS" Becuase of the new Allies rule i was thinking of collecting some other codex's bikers to completment my space wolf thunderwolves. So who do think is the best bikers?
White Scars?...
this serisly pisses me off, now i have to go back and remodel some of my best models. the more i here about the new rules the more im getting upset
I always got so confused anyway with all the the different war gear. i literially would right down on little pieces of paper the different nobs and then mark down the wounds. plus nob biker lists are...
but at the same time you can save on alot of points by not taking all that wargear to make them unique for allocation mmmm.....
Now that 6th edition is out it seems that wound allocation has gone right out the door and been replace with “who is in front”. Obviously this nerfs nob bikers. I know that they are still tough as...
from everything i heard and read and seen it seems to me that the game has gottan WAY more shooty. which doesnt surprise me since assualty armies have been fairly dominate. from the random charge...
cmon guys give a guy some help
i was just going for a extra battlewagon for another squad, but a battlewagon nob biker transport would be friggin sweet
woa! lol my points are way off hang on
ok fixed
Greetings fellow plactic crack fiends!!!
iif you guys have read any of my previos threads about orks youll know that i have been very indecisive about what army to run with the bagizillion orks...
my bad i read the dex wrong.
it says that "nob mobs(except Nob bikers) may take a trukk as dedicated transport." then it says " altermatlively"( im guessing that means "instead of truk") they may...
this may be a dumb question but if i take nob bikers can i still take a battle wagon as a transport and just stick another squad on it turn one. i dont see anything in the codex and i dont have rule...
I think your putting all your eggs in one basket. might want to break up the squads a bit
check this out for some input :http://space-wolves-grey.blogspot.com/search?q=LOGAN+WING
I love foot wolves for one. the only thing i would change is give you hunter PF's instead on PW's. competitve i am not sure i dont play alot of tourneys, but looks fun
maybe try ravagers instead of razorwings and with saved points an extra squad of wyches or even bloodbrides to ride with vect. just a thought.
Here are my adjustments
Canis w/ 2 wolves(205)
Wolf lord- FB, TWM, SS, 2 wolves(220)
10 Hunters- 1 Flamer, 1 Melta, PF, MOW, Standard(200)
2nd squad of the same
3 Thunder Calv 1) PF, SS...
i like it and i would use it unfortunatly i dont have three razorwings. id sub for ravagers. how do you implement the athersails? do you move them, then jump out and attack next round. i have been...
i'm convinced:D check out my space wolf list see if have any thoughts on that.
1)lose the sybarite he's not needed, lose splinter cannons and take Dlances... trust me your going to
need the as many anti tank as you can get in a wwp list.
2)i would use 2 squads of wracks with...