in light of the woefully empty article about why alternating activation would be "the end" for 40k, i wanted to pitch three ways to address the problem that actually had reason and analysis and...
Type: Posts; User: Muninwing
in light of the woefully empty article about why alternating activation would be "the end" for 40k, i wanted to pitch three ways to address the problem that actually had reason and analysis and...
when i started playing, i saw an excel document that numerically proved what units should be taken based on a cost-benefit analysis of point-for-effectiveness.
i thought it was boring, and took...
In 2015 Black Blow Fly wrote a modern response to a 2002 editorial written by Jervis Johnson, entitled "Point Values -- Who Needs 'em?!?" I love beating dead horses, and necromancing old threads,...
Billy Joel once said “the good old days weren’t always good… tomorrow ain’t as bad as it seems” and he was right. We tend to wear rose colored glasses when we think of the past, remembering how much...
i do want to make one thing clear, before finger-pointing...
the divide between the narrative and competitive gamers is also partly to blame. the narrative gamers love the concept and image of...
Everybody's talking about chaos. Traitor's Hate is, according to the internet, an utter failure in bringing to the game a representation of what players think Chaos actually is.
But... there's a...
chaos is not immediately getting burned though... it's about temptation, conviction, a warped perspective, and the promises of power increasing so that the risks are worth the gains.
randomization...
i had forgotten about the Four Horsemen, and didn't want to go back and add them (i figured i'd been going on too long already).
though now that you mention it, it's a pretty interesting set.
...
what kind of game is 40k, really?
more than anything else, i’m beginning to discover exactly how complicated a question that is. seeing the huge shift in population from WHF to AoS, and how...
i like systems.
as a creative but disorganized person ( AKA "as a high-functioning ADHD individual with an adult diagnosis"), i’ve gravitated toward rigid systems that give me enough structure...
i've heard this a lot, and it's the core of my issue as well.
compound this with the rumors they had let fly unrestrained, you had a community already annoyed with the decreasing quality of the...
the Old Guard got the brunt of the blame for the demise of WHF... but that was more CEOs refusing to consider their role in undermining their own product.
and "not buying until the next edition...
i am. honestly, it died hard in the three local stores near my house. it was too different to be billed as a replacement, and as such older players tried it and allowed it to die... just as any...
i'm going to admit that i haven't played in a WHF tournament since the dawn of 7th. it was fun, before terrorbombs really knocked the excitement for the game out of me. and 8th reigned at my local...
primarily, i am dissatisfied with the fluff. the game can be "not for me" and i'm fine with that. skirmish high-fantasy can be adapted to, or given up... but the death of a quality world and its...
At the end of July, i wrote this:
“i have a guess that the Age of Sigmar will eventually become something interesting, maybe even worth playing. but i started seeing what it was, heard that there...
my local gaming club has had the store they operate out of stock these shirts...
i'd started writing up missions and a story for a demo version of the game (the initial post was obviously long enough to not need more padding). the first mission would be recon -- a modified Relic...
what is balance?
aside from how the term "balance" is getting constantly mentioned but never defined, and concepts of balance seem to range depending on point of view and army played and local...
the extra foot of space is good for dice and reserves...
also... know that there are well-documented links between pirated goods and all sorts of undesirable issues. from terrorism to human trafficking to heroin, often the groups that get involved making...
i'm amazed that you and i seem to be at odds frequently in posting sections of articles, because this is pretty much what i would have responded... well, i'd have gone on for three more paragraphs...
i've been trying to write about this same idea for a bit... i might post it later as an addendum.
one point of order... do you think that Wargames need to be less of a sport-style A vs B setup,...
i'd like to mention that the unease many of us have with the announced rumors of 30k have been exacerbated with GW's treatment of WHF/AoS. there were enough rumors of WHF 9th that kept many of us...
two different threads of conversation here...
first, that points are a mechanic for balancing, and that they can be used to greater or lesser extents, and they can assign a simple or complex value...