Tell me what you think! Its footdar with Tau Allies, and this is what I've got so far. Playing this same list at 1000 points (Minus the Seer Council and Vypers) and won 6-4 against fully mech'd Dark...
Type: Posts; User: Burn_Tide
Tell me what you think! Its footdar with Tau Allies, and this is what I've got so far. Playing this same list at 1000 points (Minus the Seer Council and Vypers) and won 6-4 against fully mech'd Dark...
Hey guys!!
I've been on a gaming rampage the past few weeks, and have cranked out a nice little 1000 point army of Tau, the Cadre being named the "Splinters" for their general battle techniques.
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Yea, i was planning on removing the fusion blaster from the stealth team. I don't plan using deep striking methods until im more adept at the army, but thanks for the help!
I was wondering though,...
BUT did you notice the point about the land raider and heavy armour such as Ghost Arcs and Predators? What if he hast to deal with that? and many times it is more effecient and effective (and helps...
So heres what I got. I REALLY want to play-test the fusion blaster/plasma, and missile pod/plasma teams, and when I go for larger point games I will incorporate more of the upgrades that have been...
ok, ill see what i can do for 500 points
So, what SHOULD i do to my crisis suits (i understand the changes to the commander) but what about the suits?
@Rahakanji
Could you extrapolate on "wound Groups?" Thank you :o
Hey y'all!
I've been working on starting up a Tau army, and so I've made this 500 point army to get started!
Suggestions, ideas, comments, help of any kind is appreciated! :D
1@97 Shas'el...
Great, Thank you all helps a lot!!!! :D
I too say that it wasn't the best advice. The shield generator is too expensive vs. shield drones. the commander should be in a squad where the wounds can be allocated, and if you need an inv. in...
well, I dont plan to be running the crisis suits all alone on a cliff, so they wont be alone in their shooting, but there are likely variables to consider such as cover, pinning ( i know, terribly...
great, thank you!
it really depends on what army, style, and opponents you will play. Thunder Hammer Terminators are perfect for general destruction, with a high resistance to low AP fire, their good to soak up the...
Hey guys, I'm starting a new tau army and I was wondering if you guys think this Crisis Suit Command Squad is ok.
Crisis Suit Command Team @ 247 points
XV-8 Commander Shas'El (83)
-...
Yea, WAY too many special characters, even though im a fledgling tau player that seems like ridiculous amount of characters
So, for a SM: Salamander player, I was wondering what a good core unit is. I do not mean to limit it to, nor exclude, the Thunder Hammer Terminators, or the melta spam tac squad. I am simply curious...
Thanks so much!! ur not bein a prick , dont worry!!
Your hive tyrant definitley soaks up too many points, and dies too easily, even with guard, to do so. I would invest in your elites section (i.e. zoan.'s) or Trygon and/or Trygon Prime. Otherwise,...
Hey, guys, I was just looking for some ideas/critque on my new Salamanders list :D It is just a first draft right now.
Also, if there are any simple mistakes, please let me know!!
Librarian HQ...