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Type: Posts; User: zanzibarthefirst

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    I'm starting to feel sorry for necrons as nobody...

    I'm starting to feel sorry for necrons as nobody likes them. I might dust my old necorns off and give them a go sometime
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    Yeha i've got that pdf (many thanks BOLS) and...

    Yeha i've got that pdf (many thanks BOLS) and that is where i got the idea from.

    IA:A says that the avrus lighter can be used by any imperial guard squad. note imperial guard not anythign else. ...
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    Which footslogging armies have sufficient...

    Which footslogging armies have sufficient outflanking to make them work? The must successful outflankers woudl be valkyies and they are mech
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    this one i've been thing of all day; give grey...

    this one i've been thing of all day; give grey knights a drop pod assault/ daemonic assault rules.
    give sisters drop pods
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    I would love playing against grey kngihts had I...

    I would love playing against grey kngihts had I ever gotton the chance. both me and my my friend have some grey knights but they suck that much that they are never used
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    IMO its the armies that have a bit of fluff that...

    IMO its the armies that have a bit of fluff that are the most enjoyable as the story that goes along with the army helps makes the battl;e fun.

    I have various characters in my armies that have...
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    I quite enjoyed my CC necron army, flayed ones,...

    I quite enjoyed my CC necron army, flayed ones, pariahs, wraiths and scarabs. its something you dont expect from necrons
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    Armies you love and hate to play

    40k is meant to be a game of fun but unfortunatle yhtere are some armies that peopel find very boring to play with. fgor me I hate playing hordes of necorn warriors, the slow march just kills me.
    A...
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    Working non-mech armies

    We are all aware that in 5th edition it is the mech army that rules. the resistanc eof vehicles now makes transporting troops around a table a lot easier and with 2/3 of all games being based on...
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    yeah im gonna drop the assassin bit, a bit too...

    yeah im gonna drop the assassin bit, a bit too pricey for what you get although a psycannon inquistor with a few mages might get a looking buy then im leaning more towards a shooty guard army rather...
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    the problem i see with burst cannons and most...

    the problem i see with burst cannons and most battlesuit weaponry is that they are not the same as imperial heavy weapons. The fusion blaster ios like a meltagun not a multimelta, a plasma...
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    im still wondering whether i should start an SW...

    im still wondering whether i should start an SW warmy. Since the drop pod came out i've been saying to myself that i should start drop pod pupoies but i do not know if i will get bored of them. Now...
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    assault 2, heavy 1 sounds a bit better. Would...

    assault 2, heavy 1 sounds a bit better. Would they have the same range or could the assault 2 profile be only used at 12"?
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    thats all you're gonna get i'm afriad. metal...

    thats all you're gonna get i'm afriad. metal combi-melta/plasma re in the sternguard and the only combi-flamer is in the chaos terminator squad along with a combi-melta
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    If flamers are a no go what do you suggest,...

    If flamers are a no go what do you suggest, remove all 14 of them and replace them with something else, another squad of rought riders or something?
    I'd still like to take them especially since they...
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    it seems kroot need some imrpovements as thats...

    it seems kroot need some imrpovements as thats been mentioned before.
    Not sure how you coudl justify relentless on pathfinders
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    Sp far we have: Necrons -make the necron rule...

    Sp far we have:

    Necrons
    -make the necron rule stubborn
    -give wraiths rending or power weapons
    -make pariahs necorns and give them I4 and/or 2A
    -make flayed ones troops
    -phase out rule removed...
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    Right how about this for a basis 1000pt list:...

    Right how about this for a basis 1000pt list:
    CCS, powerfisat, medic, 3 plasma guns
    PCS, 4 flamers, pw
    30 man combined squad, 3 flamers, 3 power weapons, commissar, 3 flamers
    PCS, 4 flamers, pw...
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    is it surprising that most of the changes that...

    is it surprising that most of the changes that have been pointed out have been from the necron codex?

    I would make gaunts 6pts with a weapon and WoN
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    is a 2+/5++ save not enough. I dare to imagine...

    is a 2+/5++ save not enough. I dare to imagine how you woudl possibly dela with sotrm shield terminators.

    I would drop the 4++ save on thousand sons and give them 2 wounds again.
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    too heavy on troops IMO. Yes they win games but...

    too heavy on troops IMO. Yes they win games but you still need some 'dakka'

    Also you do need 5 to get a heavy weapon. Rounding up is such a load of nonsense. Drop pod assault is completely...
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    just a quick question not really related, how do...

    just a quick question not really related, how do youp propose putting a meltagun in the wolf scout squads. All the weapon arms have the hands attached to the weapon, where do you get the left hands...
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    2 griffons and rought riders are only 195pts i...

    2 griffons and rought riders are only 195pts i think, might be 205. none the less there is still lots of points left to get a fair bit of infantry.

    I wish I hadnt built my heavy wepaon weapons...
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    iI would make lash only d6 lake pavene of slannesh

    iI would make lash only d6 lake pavene of slannesh
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    Have you ever started an army because you though...

    Have you ever started an army because you though the models looked cool and then once you painted them regret that you got them? I was like that with DA. TThose robes were too nice to pass but...
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