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  1. #1
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    Default The Last Chancers

    I love the Dirty Dozen, so this is my take on a list. Any Suggestions?

    1850

    HQ 285
    230 Colonel Schaeffer's Command
    Command Squad, 2 Meltaguns, 2 Close Combat Weapons, Medic, Carapace Armor, Bodyguard, Straken
    55 Dedicated Transport: Chimera w/ Hv Flamer, and Hull Mounted Hv Bolter

    ELITES 65
    65 Lt. Kage
    Marbo

    TROOPS 480
    480 The Last Chancers
    Penal Legions
    6 Squads

    Hv SUPPORT 620
    225 Ordnance Battery
    3 Griffons
    225 Ordnance Battery
    3 Griffons
    170 Leman Russ
    Vanquisher, Lascannon

    FAST ATTACK 400
    135 Devil Dog
    Multi-Melta
    130 Vendetta Gunship
    135 Scout Sentinel Squadron
    3 Sentinels, 3 Autocannons, Smoke Launchers

  2. #2

    Default

    Are you planning to run the Chimera behind the penal squads? Fluff wise the Last Chancers used lots of arty on Orks in the books before they were cut down to size. You may have issues with heavy mech due to your lack of ranged but if you outflank enough you may mitigate that risk. MEQs may be surprised on how Straken can make guard but I would think MEQ armies would be a challenge, especially highly moblie ones.
    Our lascannons shall provide illumination to the Emperors word.

  3. #3
    Chapter-Master
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    Default

    some simple tactical ideas:

    Run Straken with the Devildog.
    Leman Russ do its thang
    Put a Penal Legion in the Vendetta (for claiming).
    Outflank as needed.

    Another option is to ditch a penal squad, drop a griffon: take a Vet Squad with 3 Meltas and a Chimera.
    In fact, now that I think about that, it isn't a bad idea--- the points work out perfectly. Might be worth while to drop two griffons and 2 penals for 2 Vet squads with meltas in chimeras. Would still have pretty effective ordnance.
    Last edited by Tynskel; 09-14-2010 at 06:15 AM.

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