The point of any game is to have fun. The objective of any game is to win. The two should not be confused.
This pretty much sums it up... ohh and the understanding that the point of a game outweights the objective of a game.
As for lists, most of my 'competative' lists are not your standard powerbuilds... most of my lists are just regular all comer lists or specalised lists that I have worked on enough to remove a lot of the weaknesses they suffer from.
I also cover a lot of a lists weaknesses with good use of game stragety and tactics, but this is not to say I go all out in friendly games, I don't..
This is all my perspective and what im looking for in a game so it may not apply to everyone here...
In a friendly game I am looking for a nice relaxing match where I can BS with my friends while pushing our plastic toys across the board, win loose or draw really doesn't matter. Its essentially a nice way to kill a couple of hours.
In a competative game I am looking for a match that will challenge my tactical thinking, I want an opponent that can pull out suprises and make me have to stop and think before reacting. I want a close fought, nail biting game. Again, win loose or draw doesn't really matter.
Essentially I really don't care if I win or not, but in competative games I do try a lot harder to win.
Ohh and i've got a bit of news that will probally make a couple of people at my game groups call me even more names than usual... I've decided to start building an infantry heavy IG list (i.e. no AV in the list at all, although I'll probally add some in at a later date). The big problem I have with this is that I haven't played guard since third.