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  1. #1

    Default 1500pts Dark Eldar (Kabal Of Stolen Dreams)

    HQ

    Archon (goes with incubi)
    *Soul Trap
    *Shadow Field
    *Huskblade
    *Combat Drugs
    = 145pts


    Elites

    Incubi
    5x Incubi
    1x Klaivex Demiklaives, Onslaught
    *Raider
    *flickerfield
    *Chain Snares
    =257pts

    TrueBorn
    6* Carbine
    2* Splinter Cannon
    *Raider
    *flickerfield
    *Chain Snares
    =221pts

    Troops

    Warrior Squad
    4x Splinter Rifle
    1x Blaster
    1x Sybarite
    *Raider
    *Flickerfield
    *Chain Snares
    *Splinter Racks
    =164pts

    Warrior Squad
    4x Splinter Rifle
    1x Blaster
    1x Sybarite
    *Raider
    *Flickerfield
    *Chain Snares
    *Splinter Racks
    =164pts


    Warrior Squad
    4x Splinter Rifle
    1x Blaster
    1x Sybarite
    *Raider
    *Flickerfield
    *Chain Snares
    *Splinter Racks
    =164pts

    Warrior Squad
    4x Splinter Rifle
    1x Blaster
    1x Sybarite
    *Raider
    *Flickerfield
    *Chain Snares
    *Splinter Racks
    =164pts



    Heavy Support

    Ravager
    *Flickerfield
    =115pts

    Ravager
    *Flickerfield
    =115pts

    1497pts


    All comments welcome. Also can you use a raider and use chain-snare on a unit then when you pass over just shoot them with the same raider? For the Ravagers should I go 3x Dark lances or 3x disses

  2. #2

    Default

    Quote Originally Posted by K3U View Post
    Also can you use a raider and use chain-snare on a unit then when you pass over just shoot them with the same raider? For the Ravagers should I go 3x Dark lances or 3x disses
    Yes, in theory you could shoot at a unit you ran over with Chain Snares with the same Raider. Passangers would be able to shoot without turning as it is open-topped (360 degree view). However, usually you would need to turn the Raider so the Raider's weapon could get proper arc of fire at the target unit. It's kind of aguable whether the gun on the front could be turned enough without turning the vehicle and still aimed due to the layout of the weapon mount. Practically, the gunner would have to sit on the sloped ramp front to see and shoot without the raider turning after its move..

  3. #3
    Librarian
    Join Date
    Jul 2009
    Location
    San Diego, California
    Posts
    749

    Default

    Drop the Chain Snares on everything and use the points to give your Ravagers Night Shields and if you have any left over, give a Sybarite a Blast Pistol.

  4. #4
    Brother-Sergeant
    Join Date
    Sep 2009
    Location
    Colorado
    Posts
    84

    Default

    Go for Dark Lances on the Ravagers. The splinter racks on the raiders are only worthwhile if you've got 10 guys in the squad to take advantage, so drop those to save some points. Also, you really need some more meat in the warrior squads. Fire Warriors will take your 5 man squads in combat.

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