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  1. #1

    Default Land Raider of Death

    After reading the new marine FAQ I have come up with THE LANDRAIDER OF DEATH:

    Godhammer Land Raider
    Techmarine, servo harness
    4 Servo Arm Servitors
    Cronos

    Lots of points like Lysander and Shrike together but:

    It ignores stunned and Shaken
    It has BS 5
    It can auto repair a gun/imobilised result every turn
    The Techmarine and crew can repair from inside the raider making them pretty much invulnerable certainly until the raider is destroyed.
    The Techmarine unit has 6 Power fist attacks each turn so would be an effective counter assault unit especially if supporting a unit already in assualt.

    If only you could get venerable Landraiders!

    Thoughts on this point sink/imovable object?

    cheers

    Charlie

  2. #2
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    So you're spending like 500 points on a pair of TL lascannons and 6 power fist attacks. That can still be blown up with a single melta shot.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

  3. #3
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    Try it with a Land Raider Achilles, then tell me about how nobody will play you :P

  4. #4
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    the only drawback with using the achilles is that it forfeits transport for the thunderfire cannon.... nice try though, its also lacking an assault ramp so you couldnt assault out of it.

    [url]http://www.forgeworld.co.uk/Downloads/Product/PDF/a/achilles.pdf[/url]

    i think it sounds like a good / fun plan

    /k

  5. #5
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    Quote Originally Posted by charliemachina View Post
    After reading the new marine FAQ I have come up with THE LANDRAIDER OF DEATH
    It can auto repair a gun/imobilised result every turn
    The Techmarine and crew can repair from inside the raider making them pretty much invulnerable certainly until the raider is destroyed.
    I like Techmarines with Land raiders.
    Once small point though, it can not auto repair as a roll of 1 is always a fail.
    Last edited by energongoodie; 01-19-2011 at 08:33 AM. Reason: punctuation

  6. #6

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    Curses I forgot one always fails still......fun though no the corner stone of a tornament list but still fun if only for that day when an entire army fails to kill it after three turns of shooting!

    cheers

    Charlie

  7. #7

    Default

    Quote Originally Posted by krispy View Post
    the only drawback with using the achilles is that it forfeits transport for the thunderfire cannon.... nice try though, its also lacking an assault ramp so you couldnt assault out of it.

    [url]http://www.forgeworld.co.uk/Downloads/Product/PDF/a/achilles.pdf[/url]

    i think it sounds like a good / fun plan

    /k
    The Achilles has a transport capacity of 6, more than enough for a Techmarine and Servitors. And who cares about the assault ramp? The whole idea is it's an "indestructible" shooting platform.

  8. #8
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    Yeah, you can only transport one unit, and you're already carrying the techmarine, so it doesn't matter that you can only carry 6 guys.
    I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.

  9. #9
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    last I checked tech marine independent character. so he can join servitors?
    For the Greater good.

  10. #10
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    Quote Originally Posted by Archon Charybdis View Post
    The Achilles has a transport capacity of 6, more than enough for a Techmarine and Servitors. And who cares about the assault ramp? The whole idea is it's an "indestructible" shooting platform.
    aha - my bad i saw that in the fluff it said "at the cost of transport capacity" and lazy old me didnt actually look a couple of lines down and see the 6 model capacity.

    i thought the lack of it having an assault ramp would have been what stopped the whole get out and charge anyone who attacked at close range the previous turn.

    and regarding gcsmith - the techmarine and the MotF can both have a unit of servitors of up to 5 models and they only work as u want when the techmarine / motf are nearby so arent they by default the same unit?

    /k

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