Been tooling around with the idea of a semi competitive spirit host eldar amy.
Farseer w/ fortune, guide, stones
Farseer w/ fortune, guide, stones
x8 harlies w/ SS, DJ, x7 kisses, x2 fusion pistols
x8 harlies w/ SS, DJ, x7 kisses, x2 fusion pistols
x10 wraithguard w/ spirit seer- conceal
x10 wraithguard w/ spirit seer- conceal
x5 rangers
x2 wraithlords w/ WS, BL
x3 warwalkers w/ x2 SC
So basically I deploy in the classic wraith wall formation with my lords covering the rear with AT duties, and anti horde as required. Rangers stay in reserve and either outflank or normal reserve to grab objectives. Farseers use guide to turn the guard into a arguable 'deathstar' unit to any opponent within range. Nothing says die like 10 wraith cannons re-rolling to hit. Harlies counter assault when the guard gets locked into combat, and if possible, hit and run towards the juicy targets in my opponents turn. Trick is to assault either units who won't run (fearless, etc ), or to minimise how many harlies actually contact the enemy. This shouldn't be as hard as it sounds since the said opposing unit should be locked up against my wraith wall. This extra boon of movement should hopefully help get them to the softer units I really want to kill...