This is my third attempt at writing this, so I'll cull it down to the basics incase, for whatever reason, my browser decides to SNAFU again.
Looking at the upcoming space wolf codex has me quite excited, and I'm enjoying seeing all the new toys and bits coming forth in the newest (and long overdue) incarnation of the Space Wolfs rules.
This has me wondering what might happen with the future of the Blood Angels, and I thought I'd list some of my own speculation in an effort to see what others thought, or wanted to add. Some of these are blind hope, I'll go ahead and warn you.
- Contuinuation of the up-cost of units to pay for death company. I agree with how it's being done now, and think it should remain this way.
- Maintaining the use of buying squads in 5 or 10 man squads, and only allowing access to heavy/special weapons if 10 models are purchased. I love the concept of Combat Squads.
- Scout Squads becoming both an Elite, and a Troops choice, with the elite versions costing more and having more options (Meltabombs, the ability to re-roll an outflank roll perhaps) To represent the blood angel scouts being both initiate marines, as well as veteran close combat marines who prefer to sneak rather than fly.
- Continuation of the use of assault marines as troops. I personally don't like this little rules change, but also feel it's appropriate at the same time. I like tactical squads though, so I suppose that's partially my bias.
- Veteran Assault Squads becoming something akin to Vanguard, but perhaps with more options or slightly tweaked rules (Furious charge?)
- Sternguard present in the codex? Not sure on that one.
- Furioso Dreadnoughts becoming AV 13, gaining some iron clad-esque upgrades perhaps? Also gain the ability to become Death Company Dreads. No Venerable Death Company Dreads though, tha'd be nutty.
- New Blood Angels only Land Raider variant with all assault cannons? Pure speculation/wishful thinking on that front.
- Characters! What will be done with them? Logan Grimnar seems to be becoming a master tactician akin to Creed, so what does this bode for Dante, the oldest living space marine outside of a Dreadnought? No telling how many battles he's witnessed, fought in and led. Mephiston will probably remain a monster, hopefully with some form of invulnerable save now (Maybe..) and a slew of new psyker powers. Corbulo will hopefully remain a support character as he is now, giving an area effect bonus to squads around him. What else might we expect on this front?
- Death Company remaining as they are I expect. They're mighty killy in their present form.
- Overcharged engines remaining, probably working as they do now. I like their unpredictability and think they finally did them right in the PDF codex out now. Also like that the Baal pred has them, hope that remains that way.
That's all I've got for now. Anyone else have any thoughts they'd like to share? I'd love to hear what people have to say on this front.
Thanks for reading and/or replying in advance! Take care everyone.
-Red__Thirst-