I was thinking of a fun way of playing blood Angels that wasnt the razorspam mech list, So I made a list that was "fluffy" but I think it also has potential to be devestating.
Commander Dante: 225
The Sanguinor, Exemplar of the Host: 275
Honor Guard: 255
-Jump Packs
-Infernus Pistol x 2
-Power Weapon x 3
-Company Standard
Sanguinary Guard: 230
-Glaives
- Infernus Pistol x 3
Sanguinary Guard: 230
-Glaives
- Infernus Pistol x 3
Sanguinary Guard: 230
-Glaives
- Infernus Pistol x 3
Sanguinary Priest: 75
-Jump Pack
Sanguinary Priest: 75
-Jump Pack
Vanguard Veterans: 210
-Jump Packs
-Infernus Pistol
-Power Weapon x 2
Vanguard Veterans: 195
-Jump Packs
-Power Weapon x 2
Between all of the squads their are 13 melta weapons, all of which will be within range turn 2 thanks to descent of angels, my tactics are simple, Priests with 2 Sgaurd units, Dante w/ Hguard, Sanguinor w/ Sguard. Feel no pain bubble anyone? they pop open vehicles the turn they arrive, then Vanguard vets herioc intervention the squads inside the transports, from there on out its just mop up. C&C welcome!