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    Default Primeval Abyssian (my extra-dimensional non-humanoid alien game)

    Eldargal said I should post about this here, I was a little nervous to do this but decided to finally do it! Before I even start writing about this - I'm going to say this is a small-niche and taste and I am well aware it won't appeal to a larger fanbase like many other wargames.

    However I know there are many of you out there that want proper weird and unique aliens - and this is whom this is appealing towards.

    So the facts.

    What IS Primeval Abyssian ?
    It's a skirmish based wargame set in the extra-dimensional setting called the Etherium. There are about 21 different non-humanoid alien races fighting it out. The setting is inspired by Stapledonian visual styles. Each race will have 10 units to begin with, and will be built up to about 20 or more over time in a release pattern similar to how PP deal with their different races. You'll be able to buy a Strike-force of 9-10 figures (on average) which includes a commander, troops and specialised and never have to buy anything else again - or expand it into a larger force of 20-30 miniatures.

    What are the miniatures like ?
    Theres no gravity in the Etherium, so most of the races float. Many have a thin, wirey asymmetrical look to them - while others are larger, bulkier and more brutal looking. The miniatures are going to be ALL entirely plastic. Yes, plastic - not metal. not resin. I know some people like multi-part kits and lots of options though and I will be honest and say most of the pieces are single-piece plastics and I know that will put some people off but It's all I am capable of when I am doing it all myself. I doubt they will be as high-quality or perfect like Games-Workshop, but I am still pretty proud of them and love the way they look! and some others do too! but I'll completely understand if they arent your thing!

    What's the backround like ?
    I've been writing backround for this game for about seven years now. It's got a lot of depth to it. I've tried to ensure everything makes sense - and I've written extensive biologies so every visual part of a creature has a purpose to it.

    Who the hell is gonna like this rubbish, are you insane ?
    Yes, I am insane. Mostly fans of 1930's hard sci-fi books like Olaf Stapledon's Star Maker and other classics such as Robert L Forward and Hal Clement. Some people have said it is "lovecraftian" but I don't agree as the creatures have a lot of personality and relatable goals and purposes. Visually they are more inspired by Stapledon.

    What's the game like ?
    The main rules are very simplistic, tactical and fun - they only cover a few pages and can be introduced to non-gamers or people with bad memories (like me). For those who want more complexity - they'll be an "Advanced ruleset" which adds all kinds of interesting dynamics like extra-dimensional terrain and weather ect.

    What will the prices be like ?
    Affordable! I'd say the prices will be more in line with companies like Mantic.

    What is the plastic like ?
    It's a completely new process that's been created by Ed Fortae of Troll Forged miniatures. The plastic is very hard and durable - and mold-lines are almost non-existant. Unlike resin - you wont find any air-bubbles either. The Detail level is pretty high too.

    Can we see some pictures of test-models or masters ?
    Yes! here you go - these are RESIN MASTERS I got back from Ed which I have since converted, modified, re-posed and otherwise ruined even more into new units and such :

    Tolathians -

    Luuran -

    And heres a badly painted tolathian I did using the spare I had to show the colour-scheme (future painted stuff will be pro-painted, you can see why ) -

    I hate you, I hate your crappy models and I hope you fail you freak!
    Thanks!
    Last edited by Asymmetrical Xeno; 07-10-2013 at 08:59 PM.
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