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  1. #1

    Question Strange situation

    Two blokes at my club were playing WFB a little while back, Orks vs Demons, and a strange situation occurred. Now Ive been playing a long, long time and I have to say Ive never come across it and it stumped me.

    Some Demon Screamers went in for a slashing attack on some Goblins, triggering the Ball and chain fanatics.

    Now the rules for the Screamers say they skim over and make attacks but cant be attacked back, but the Ball and chain fanatics rule says they are triggered, move out and dish out their unpleasantness to anything they encounter.

    Thoughts?
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

  2. #2
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    Hmm...
    maybe you should have house rule? OR avoid charging night goblins with screamers and avoid the situation altogether.

  3. #3

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    I think one of them phoned the Rulz Boyz and it stumped them! lol
    Last edited by Aldramelech; 09-05-2009 at 12:31 PM.
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

  4. #4

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    Well, I'd take the position of Read-as-Written. The Screamers are a flyer. Flyers move over ALL intervening models. Period. The End.

    Yes, the Fanatics should be triggered when a flyer moves into range. But the Fanatics are non-flying intervening models. Just like anything else. The Screamers should only suffer an impact if they END their movement ON TOP of one of the Fanatics. In which case, you could resolve normally.

    It sounds like the O&G player is trying to be a Rules Lawyer. If so, he needs to brush up.

  5. #5

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    Quote Originally Posted by a ghost View Post
    Well, I'd take the position of Read-as-Written. The Screamers are a flyer. Flyers move over ALL intervening models. Period. The End.

    Yes, the Fanatics should be triggered when a flyer moves into range. But the Fanatics are non-flying intervening models. Just like anything else. The Screamers should only suffer an impact if they END their movement ON TOP of one of the Fanatics. In which case, you could resolve normally.

    It sounds like the O&G player is trying to be a Rules Lawyer. If so, he needs to brush up.
    Not at all. The Ork player is anything but............

    Im not 100% about this but are Screamers Flyers per se? Im sure I read somewhere they arnt.

    At the time I read both players army books and could see no clear decision.
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

  6. #6

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    Quote Originally Posted by Aldramelech View Post
    Not at all. The Ork player is anything but............

    Im not 100% about this but are Screamers Flyers per se? Im sure I read somewhere they arnt.
    Well, ok, perhaps I'm mistaken. But I think the overall issue is rather clear. If they are flyers, or even move like flyers, then the RAW conclusion that I suggested would hold water. If not, then they get impacted just like anyone else. But the idea that even a kinda-flyer would be impacted by a spinning maniac before they reach their target defies common sense.

    Personally, I would've suggested a roll-off, where I one of the two players. Faster and people tend to feel things are somewhat, if not completely, fair.

  7. #7
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    I don't see the confusion here - the fanatic rule states that flyers are grounded long enough to be hit when a fanatic goes through them.

  8. #8

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    Quote Originally Posted by Randroid View Post
    I don't see the confusion here - the fanatic rule states that flyers are grounded long enough to be hit when a fanatic goes through them.
    I double checked. While it doesn't make sense to me, Randroid is correct. But, let me restate to be clear:
    1. The Screamers fly in.
    2. At 8" out, the Fanatics are released.
    3. The Screamers land, per the Fanatic Release Rule.
    4. The Fanatics can do their best to move through the Screamers. Fanatics that succeed in reaching the Screamers would, in fact, deal their damage.
    5. When this is done, the Screamers can choose to continue their movement to the target.
    6. Now here, the movement of flyers issue would allow flyers to over any of the Fanatics that fall short.
    Please forgive me for thinking before reading.

  9. #9
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    Quote Originally Posted by a ghost View Post
    Please forgive me for thinking before reading.
    Haha ... I only remember because I think it is a silly rule they added just so Fanatics don't get screwed over by flying screeners. Imagine a flying monster or rider seeing the spinning bugger and thinking "oh man, I should land to get a closer look at this!".

  10. #10

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    Ok guys, thanks for that, that makes sense to me......... Just need to explain it to the bloody Demon player (knocks head against wall!)
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

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