* I didn't intend to be a rant, I think my goal was to ask questions about other Ogre players and how they use thier army, but somewhere I blacked out and when I woke up this was what I had written...*
So I have been playing Fantasy for a few years now (not many I admit) and my first army was Ogres. They were at the time pretty much brand new. I started them as they seemed to have the coolest fluff (background), looked the coolest (as a big guy I can relate ) and they seemed to be a low model count army (i.e. a high point value per model) army. Then I started playing and it took mea while to get into the groove of Ogres (having played Tyranids for years before in 40K). Then I started noticing that no one else was playing Ogres.
Thats when I released someone at GW dropped the ball somewhere. Now I'm not saying that Ogres can not win, as this is not true I do win about 40% of the time. But that percentage is becuse I play agaisnt Goblin armies, Tomb Kings (without poison bows) and Brets alot. Pretty much I have found that Ogres are either the worst Army GW makes or the second (its either them or Brets).
I havce read alot of fan posts out thier about tactics ranging from "No Armour & lots of Great Weapons" to " lots of Armour & only Hand Weapons" and none really work well. It seems that every time somthing seems to work a rule in the Ogre Kingdoms codex stops it from being effective. It is as if GW sat down to write the book and ever time someone had a good idea, someone else yelled out "BROKEN!" so they set up another rule to stop it from working, unfortunitly they over stopped it and now it doesn't work at all.
If you have never played agaisnt Ogres I will give you a few example of what I mean, if you know about how bad Ogres are you can skip this part...
- a Ogre bull is 35pts each and must be in units of 10 (two ranks of 5) to claim one rank bonus, thats 350pts for one rank bonus! This usually means that Ogres lose combat before it starts by static combat modifieres such as ranks and such
- Ogres are WS 3 and Int 2, which means they usually get hit on a 3-4 by opponents and are hit first
- Ogres have some of the worst armour in the game (even thier magic armour is only ok)
- Ogre magic is short range (1inches') and often results in the wounding of the magic user (called a Butcher)
- Gnoblar are a cheap horde style unit the Ogres can take, but to field a unit of Gnoblar you must have at least one unit of Bulls per unit of Gnoblar
- Ogres have a stone thrower unit, the Scrap Launcher, but to field it you must first have a unit of Gnoblar, which means... see above rule
- We have only 2 special characters and although one is Str 10 hes well over priced and dies alot to shooting attacks, the other is only good if you field him with alot of rare choices (which the models cost like $35 each)
- Ogres have "Big Names" which act in a similar was as Vampire Powers, except that they come out of our magic points so are often not fielded in lue of armour or weapons
I could go on but why. Now I will also be the first to say that Ogres do have Toughness 4, 3 wound base troops but if anyone doubts that they are bad just pick up a codex sometime and you will see or better yet play a game agaisnt Ogres, then you will see. Nothing funniewr then 8foot tall eating machines running from combat like little girls becuse they only cuased 3 wounds and they suffered 3 and the enemy unit had 3 ranks, a banner, a musician (not that it mattered...)