Played two battles tonight: one against Eldar and the other against Grey Knights. The Eldar player had a Fire Prism, Wave Serpent with Fire Dragons, Howling Banshees, Dire Avengers and a Guardian squad with a Warlock and Farseer. Not much terrain was used and we were on opposite corners playing Capture and Control. Long story short my shooting was intense, but his Doom and Guide with the Guardian squad really hurt my Grey Hunters from the Drop Pod into tying them up but not able to kill them (ended up being killed). Also, though the Grey Hunter squad with the Rune Priest worked out some what well they were kind of stuck not really able to go anywhere.
Really dug the Rune Priest and his psychic powers. The second battle against Grey Knights was really simple. Open terrain and all he had was two squads of 5 Grey Knight terminators and a squad of Purifiers with special characters. Small army on his part but against it I found my army has nothing against Terminator armor. The armies in the area are mainly Marines (Blood Angels, Ultramarines), 3 Grey Knight players, Eldar and Tau. Seems like armor and those new Storm Claws (think that's their names), and pyschiers are big here.
Looking back over my list on what I can add and/or take out. Thinking I need to do something about my Grey Hunter squad that is on foot....