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  1. #11
    Chapter-Master
    Join Date
    Feb 2010
    Location
    Durham, NH
    Posts
    5,547

    Default

    you can get mortis dreads. They are in the forgeworld update. Unless you are at some tourney that wants to crap on your army, no one should give you a problem. The forgeworld update explicitly states these are Dark Angels units.

  2. #12
    Battle-Brother
    Join Date
    Oct 2011
    Location
    California
    Posts
    36

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    i would recommend taking balei or however you spell it lol with a thunderhammer storm shield since hes not eternal warrior. Im not really a fan of the bike squads because they are more kill points along with the dreads but the deep strike no scatter is nice. personally i would run all termies because they can really do a lot of work and you can field quite a few of them.
    www.frontlinegaming.org
    Painting Service/ Discount hobby supplies/ Podcast/ Video battle reports.

  3. #13

    Default

    My local game shop runs all 1850 tournaments - My DA list for 1850:

    Belial - TH/SS
    5 x Asssault Terminators with TH/SS and a Missile Launcher (Troops)
    5 x Asssault Terminators with TH/SS and a Missile Launcher (Troops)
    5 x Asssault Terminators with TH/SS and a Missile Launcher (Troops)
    1x Librarian in Terminator Armor
    5x Terminators, Sgt Lightning Claws, 1x chainfist, 3x Storm Bolter - 1 with Missile Launcher (Troops)
    5x Terminators, Sgt Lightning Claws, 1x chainfist, 3x Storm Bolter - 1 with Missile Launcher (Troops)
    5x Terminators, Sgt Lightning Claws, 1x chainfist, 3x Storm Bolter - 1 with Missile Launcher (Troops)
    1x Land Speeder with Multi-Melta & Missile Launcher
    1x Land Speeder with Multi-Melta & Missile Launcher

    32 Terminators, 6 Scoring Troops, 16 Missiles per turn, Table-wide Librarian hood coverage, 16 Thunderhammers, 2 fast-flying Multi-Meltas if needed.

    I deploy the 15 standard Terminators on the board, along with the Librarian and the Land Speeders (in cover!). All 15 TH/SS Troops along with Belial go into Reserves. 2 Units (1 with Belial) come in on turn 1. One comes in later as a Nasty Suprise!!

    The only thing to really fear is Melta or Plasma. Use the Missile Launchers en-masse to eliminate any AP1 or 2 weapons first, then wade into everything else. It's fun to see an opponent sweat 32 Terminators.

    Ahhh, if we could only use Shrike to get Fleet and Infiltrate....
    Last edited by Maelstorm; 11-12-2011 at 12:06 AM.
    "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." ~ T. Pratchett

  4. #14
    Iron Father
    Join Date
    Sep 2010
    Location
    Vancouver Island, BC
    Posts
    4,970

    Default

    This is my list, Its always served me well and the Apothecary with the assault cannon is a cool surprise to most

    It based on my previous (pre update) list but now uses more Cyclones. Hence the spare 30pts as it used to have 2 assault cannons in 2 of the squads.

    I am thinking of re-doing the whole army again and basing it on a Salamanders paint scheme but will sell these boys 1st. I have a feeling that when DA do get a new dex (some way off) we may see some cool hooded and cloaked termies

    Belial, TH/SS
    130 pts
    with
    Deathwing Terminator Squad.
    x3 TH/SS
    x1 Apothecary with Assault Cannon
    Deathwing Company Banner
    300 pts

    Deathwing Terminator Squad
    Sergeant has Lightning claws
    x 4 TH/SS
    x1 Cyclone missile Launcher
    235 pts

    Deathwing Terminator Squad
    Sergeant has Lightning claws
    x 4 TH/SS
    x1 Cyclone missile Launcher
    235 pts

    Deathwing Terminator Squad
    Sergeant has Lightning claws
    x 4 TH/SS
    x1 Cyclone missile Launcher
    235 pts


    Deathwing Terminator Squad
    Sergeant has Lightning claws
    x 4 TH/SS
    x1 Cyclone missile Launcher
    235 pts

    Venerable Dreadnought
    Lascannon
    Missile Launcher
    175pts

    Venerable Dreadnought
    Lascannon
    Missile Launcher
    175pts

    Land Raider Crusader
    250 pts


    1970 pts
    http://paintingplasticcrack.blogspot.co.uk

  5. #15
    Veteran-Sergeant
    Join Date
    Aug 2011
    Location
    cali
    Posts
    157

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    hahahaha, those lists are a little too spamii for me. i like more dynamic and spread out armies. that doesnt mean i cant take the advice you guys have given me and use it to the best of my abilities.

  6. #16
    Veteran-Sergeant
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    Oct 2010
    Location
    land of 10k taxes
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    75pt MM/CML speeders arn't too bad either.

  7. #17
    Veteran-Sergeant
    Join Date
    Aug 2011
    Location
    cali
    Posts
    157

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    lool, its a typhoon missle launcher. s5 ap5 blast... i think a cyclone would be more expensive.

  8. #18
    Veteran-Sergeant
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    Oct 2010
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    land of 10k taxes
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    Quote Originally Posted by apahllo View Post
    lool, its a typhoon missle launcher. s5 ap5 blast... i think a cyclone would be more expensive.
    What ever richard carnium. 2 shots krak or frag, same thing.

  9. #19
    Veteran-Sergeant
    Join Date
    Aug 2011
    Location
    cali
    Posts
    157

    Default

    hahahahahahahaha, i hate no haveing a printer for faq. sorry.

    looked in my codex and was like wtf, oh wait faq, facemlap

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