I'm sure in the grand scheme of things 60-70pts won't sway a battle but at my local GW there's an Apocalypse game next week against Necrons and I've been tinkering with my son's list and think I've settled on something he'll be happy with. Lots of Hormagaunts, a couple of Primes, genestealers a Tervigon, Trygon Prime, some Gargoyles a veritable slew of 'nid forms.
However we have 60 or 70 pts that can be overspent/clawed back/rearranged. The options we have are:
- 1 Zoanthrope
- 5 Ripper swarms [with tunneling]
- 1 Biovore
- more Hormagaunts
Maybe this is such a minor aspect of 1500pts that it doesn't deserve asking, so I'm sorry if it sounds trivial, but what would you go for? I want to go with the Ripper Swarms because they're fun and it'd mean my son and I painting the last two bases to go with the three he already has. Really though, a similar priced amount of Hormagaunts would be more useful and effective.
Alternatively he loves his Biovore and dropping spore mines on a load of Necrons could be fun. Equally the Zoanthrope has value in that it's the only thing that he's got [except for monstrous creatures] that could touch a monolith but with only 1 [which currently needs gluing back together and I'm short of superglue] I've found it to be less than predictable and so if it fails, your one big hope to do major damage is gone but of course it'd could do major damage, far more than rippers for instance. And anyway with other folks turning up with armies maybe we should just leave the tank busting to someone else?