So the theme of my Vampire Counts army is going to be based around a coven of largely city based Lahmians, which limits the forces they have access to. No SCs, no zombies ('cos of the smell and lots of fresh corpses lying around is a bit lacking in subtlety), limited ghouls, no feral vampirey-whatsits like Varghulfs/gheists, strigoi, abyssal terrors and whatnot.
So mostly skellingtons and ethereals.
Basic List:
Vampire
Heavy Armour, Aura of Dark Majesty, Beguile, Biting Blade
Necromancer
Master of the Dead
25 Skeletons
Command, Screaming Banner
25 skeletons
Command
Corpse Cart
Unholy Lodestone
10 Black Knights
Command, Lances, Barding
989 points.
The general idea being the characters sit in the skellington units, keeping them close together with the corpse cart behind to buff and both being in range of the other characters Invocation of Nehek. The Black Knights are the hammer unit. Little worried about the size of the skeleton units, even with their size being added to/healed.
So another option:
Vampire
Heavy Armour, Aura of Dark Majesty, Beguile, Biting Blade
Necromancer
Master of the Dead
35 Skeletons
Command, Screaming Banner
35 skeletons
Command
Corpse Cart
Unholy Lodestone
5 Hexwraiths
Hellwraith
The skellington bunkers are bigger, but the hexwraiths are possibly not as reliable a hammer as the black knights. In both lists the enemy have to take a LD test -4 or re-roll successful hits against her and take fear tests at LD-1 against the usual Fear tests, which isn't bad. I think. She also does 4 S5 attacks that ignore armour which seems respectable. There is also the possibility of the corpse cart giving ASF and unholy lodestone helps maximise the number of undead revived.
No Coven Throne yet as I want to figure out howto play the army before upping the size to 1750-2000pts.
Opinions, bearing mind this is for friendly play not tournaments.