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  1. #1
    Veteran-Sergeant
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    Default thunderwolf lords

    just got some cool looking thunderwolf conversions off ebay and i plan on making one my wolf lord. was wondering how you guys like to kit them out... i was thinking frost blade and shield with saga of thewarrior born. thoughts? suggestions? would a wolf claw be a better choice?

  2. #2
    Librarian
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    I've seen him with Wolf claw / SS with Saga of Beastslaying be pretty effective. Have your lord and/or squad of thunderwolves hunt down some T5+ unit and go cause some damage.

  3. #3

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    Saga of the Warrior Born, in my mind, is pretty much a forgone conclusion, at least in games over 1500. (At 1500 or below I would just go for the cheap utility Priest instead.) If you're already sinking for a Lord and a Thunderwolf, there is little reason not to take it- Saga of the Bear protects you from ID against Force Weapons and Dreadnoughts, but that's really it.

    Wolf Claw vs Frost Blade is a pretty up-in-the-air kind of choice; technically, a Wolf Claw is slightly superior against T4 targets and the option of rerolling to hit can be nice at times, but they're very close overall. Of course, if you take a Storm Shield, as many do, the Claw jumps significantly in value, but a full tricked-out Thunderwolf Lord can end up being a huge number of points, so limiting your investment isn't a bad thing.

    Runic Armor and Fenrisian Wolves are both nice for boosting your survivability a bit, if you've already gone down the path of a big, expensive Lord. Being able to slough those AP2 wounds onto the wolf buddies to keep your Lord or other Thunderwolves alive longer is a nice option to have- just make sure you keep the average toughness of the unit to five.

    A Wolftooth Necklace to insure you can murder any infantry isn't a terrible choice, but not really necessary, either, given WS6. Meltabombs, on the other hand, are probably a good choice if you aren't toting a Fist around.

    At the end of the day, I think kitting a Thunderwolf Lord to murder infantry is your best option- other weapons in the list (TWC with Hammer, Long Fangs, GH Melta, Razorbacks) can better handle vehicles and especially Dreads, so equipping a Lord to deal with those targets (i.e. Saga of the Bear + Thunder Hammer) feels very inefficient to me. A Thunderwolf allows you to very nearly guarantee you will be in combat each turn, making best use of Warrior Born, and Frost Blade/Wolf Claws take advantage of your high WS, I, and S values to carve through huge swatches of enemy infantry before they can hurt you.
    http://www.3plusplus.net/ : better than a poke in the eye with a sharp stick.

  4. #4

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    I normally use Runic Armour, Wolf Claw, Storm Shield, Thunder Wolf Mount, and Saga of the Bear.

    Runic Armour is pretty simple. 2+ save why would you not want it. Same with Storm shield. You are pretty much a T5 Shield Termi on a wolf.

    I have tried the claw and the blade and I would say the claw is way better. Being able to pick rerolling hits or wounds is a huge help. On most things I hit and wound on 3+ but when Its something like say Meph where I hit on 4+ and wound on 5+ it really helps.

    I used to take either no Saga or Beast slayer but in a word with Grey Knights its important to have bear. I always hated being in a tournament and coming up against Grey Knights with no Saga of the Bear. Its almost like handing them 250 points for free. All they have to do is one wound and there is a huge chance you will lose your lord. Yes you can have a priest and have a 50% chance of not losing him but its still a huge risk for such a large point costing model.

  5. #5

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    I ran mine with Frost blade, runic armor, belt of russ, and bolt pistol. Sagas optional / depending on points.

  6. #6
    Brother-Sergeant
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    My thoughts would be that overkill is the best why just kill your enemy when you can blow them up with a strength 10 thunder hammer to the dome piece.

    So I would go either saga of the bear or warrior born, storm shield, tooth & tail 2 wolves, runic armor, and either a thunder hammer or frostblade. My pick will almost always be warrior born hammer and shield.

    It just guarantees kills which then exponentially increases attacks the thing you have to worry about is not being able to get to another fat squad after killing your 1st and then loosing all those bonus attacks.

    But a strength 10 hammer can blow up anything and a 2+/3+ on a t5 character is amazingly resilient it will make it's points back every game unless you get merc'd right off the bat. Run them with an escort of wolves and then break off on the charge and you'll be money.

  7. #7

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    I like the load out you chose. But the wolf lord in general s just a poor choice. Costs a land raider and sucks just as hard as one.

  8. #8

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    I generally think a thunderwolf lord equiped with anything is awesome
    Though I always have hammer, shield wolf lord just to deny ppl a easy kill.
    Be pretty cool to see a conversion which has Lukas's top half modeled on top of a thunderwolf

  9. #9
    Battle-Brother
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    Jun 2011
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    Ohio
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    Default

    The King of thunderwolf lords is put together like this, Thunder hammer, Storm shield, runic armor, wolf tooth necklace, wolf tail talisman,saga of the bear & 2 fenrisian wolves.



  10. #10
    Scout
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    Mar 2012
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    Ukiah, California, United States
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    Default

    i usually run my wolf lord on thunder wolf w/ power fist, SS, wolftooth, saga of the wolfkin (mainly cause i run my lords with ablative wolves also having 21 str 4 attacks at i 5 is awesome) and runic armor. Then my 2nd lord is thunder wolf with wolf claw, runic armor, SS, saga of the beast slayer. So far these two setups have just been murdering their way across the table

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