i'm sure this has been covered before, but here's my rant of the day:
why does gw (and their sister companies: i'm looking at you forgeworld) not employ even one vet or military history buff with a decent grasp of games theory to help them write their campaign accounts? or their fluff that obliquely references campaigns? i'm paraphrasing here: you don't grasp why he broke out? because he loves the feel of his enemies being ground underneath his treads. what kind of militarily meaningless bull**** is that? that's taken from imperial armour volume 11, the box of flavor text on page 75 after the description of the cadian 6th's battle honors. and as i read more of the book, this blatant disregard for games theory (in the military sense, not as in rules mechanics). come on gw, you've almost got me, but being a vet i know that any instructor would at least have a better explanation than that.
what do you guys think?
joe